rx 6900 xt – BabelTechReviews https://babeltechreviews.com Tech News & Reviews Tue, 13 Dec 2022 05:05:31 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 https://babeltechreviews.com/wp-content/uploads/2023/03/BTR-logo-blue-square.svg rx 6900 xt – BabelTechReviews https://babeltechreviews.com 32 32 The Hellhound RX 7900 XTX Takes on the RTX 4080 with 50 VR & PC Games https://babeltechreviews.com/hellhound-rx-7900-xtx-vs-rtx-4080-50-games-vr/ Tue, 13 Dec 2022 05:05:31 +0000 /?p=29183 Read more]]> The Hellhound RX 7900 XTX takes on the RTX 4080 in more than 50 VR & PC Games , GPGPU & SPEC Workstation Benchmarks

The $999 Hellhound RX 7900 XTX arrived at BTR for evaluation last week from PowerColor. We have been comparing it against Nvidia’s new $1199 RTX 4080 Founders Edition (FE) and $1599 RTX 4090 FE plus five additional top cards. We focus on raw performance by benchmarking 42 PC and 10 VR games, GPGPU, workstation, SPEC, and synthetic benchmarks.

We will also compare the performance of these three new competing cards with the RX 6900 XT and RX 6800 XT reference editions and their competitors, the RTX 3080 Ti and RTX 3080 FE.

Features & Specifications

Although launched at reference $999 XTX pricing, the Hellhound RX 7900 XTX has its factory Game Clock set 30MHz higher than the reference version’s 2300MHz. According to PowerColor specifications, the Hellhound RX 7900 XTX can boost its Game Clock to 2330MHz (2270MHz Silent) with the OC BIOS. The Game Clock is the expected GPU clock while running average high-load gaming scenarios with a regular non-overclocked total graphics usage situation. However, the GPU Boost Clock can reach as high as 2525MHz – 25MHz higher than reference – by using the OC BIOS and we will test this.

Here are the Hellhound RX 7900 XTX features.

Source: PowerColor

Additional Information from PowerColor

  • The Hellhound has 2 modes, OC and Silent with a BIOS switch on the side of the card. Even on performance mode it’s said to be considerably quieter than reference board and the silent mode is indeed very quiet.
  • The 14 layer high TG PCB board has 12+3+2+2+1 Phase VRM design. Hellhounds are over-spec’d in order to deliver the best stability and overclocking headroom. By having high quality VRMs, it will run cooler and last longer.
  • DrMos and high-polymer Caps are used without compromise.
  • The cooler features three 9-blade ball bearing fans with 8 heat pipes (8X6?) across a high density heatsink with a copper base. The PCB is shorter than the cooler.
  • It uses mute fan technology and the fans stop under 60C.
  • The Hellhound RX 7900 XTX includes card stands for supporting it so as to not put extra strain on the PCIe slot.

The RX 7900 XTX is AMD’s brand new RDNA 3 flagship card, and the Hellhound represents one of the best choices for a mildly factory overclocked $999 card by virtue of its high-quality components and carefully selected GPUs coupled with good support and great warranty service.

The Test Bed

We benchmark using FCAT VR and FrameView on Windows 11 Pro Edition 2H22 with Intel’s Core i9-13900KF, and 32GB of T-Force Delta RGB 6400MHz CL40 DDR5 2x16GB memory on an ASUS Prime-A Wi-Fi Z790 motherboard with fast SSD storage. All games and benchmarks are patched to their latest versions, and we use recent drivers.

First, let’s take a closer look at the new PowerColor Hellhound RX 7900 XTX.

A Closer Look at the PowerColor Hellhound RX 7900 XTX

Although the Hellhound RX 7900 XTX advertises itself as a premium 24GB card which features ray tracing, Radeon Boost, and Anti-Lag, the cover of the box uses almost no text in favor of stylized imagery.

The back of the box touts key features which include ray tracing, Anti-Lag, DisplayPort 2.1, RDNA 3, FidelityFX, Infinity Cache, streaming aids, and Boost, as well as states its 800W power and system requirements. There is no mention of VR Ready Premium. Also highlighted are PowerColor’s custom cooling solution, Dual-BIOSes, fan improvements, and output LEDs. The default LED color is an eye-pleasing amethyst.

We open the box and note there are parts for a card stand.

The complete package contents except for the anti-static bag are pictured above together with the card holder parts. Above the stand is fully assembled. Although the Hellhound is relatively heavy, it is not 4090-heavy, and we didn’t feel a need for it.

The Hellhound RX 7900 XTX is a large tri-fan card in a three slot design which is quite handsome with PowerColor’s neutral colors and even more striking with the LED on.

Turning it over we see a sturdy backplate featuring the Hellhound logo which also lights up with amethyst being the default color.

Looking at either long edge, we see the entire PCB is covered by heatpipes and heatsink fins. Additional power is provided by the PSU’s 2 x 8-pin Molex cables to the card connectors. There is also a switch to choose between the default overclock (OC) BIOS and the Silent BIOS. We didn’t bother using the Silent BIOS as the card is really quiet anyway, but it is good to have in case a flash goes bad.

The card should perhaps be locked down with two thumbscrews instead of one because it is heavy or the stand can be used.

The Hellhound’s IO panel connectors include 3 DisplayPorts and 1 HDMI connection.

Below is the other end which is very plain.

The Hellhound RX 7900 XTX looks great inside a case.

The specifications look good and the card itself looks solid. Now let’s check out its performance after we look over our test configuration and more on the next page.

Test Configuration

Test Configuration – Hardware

  • Intel Core i9-13900KF (HyperThreading and Turbo boost at stock settings)
  • ASUS Prime-A Z790 LGA1700 motherboard (Intel Z790 chipset, latest BIOS, PCIe 5.0, DDR5)
  • T-Force Delta RGB PC5-51200 6400MHz DDR5 CL40 2x16GB kit, supplied by TeamGroup
  • Valve Index, 90Hz / 100% SteamVR Render Resolution
  • Hellhound RX 7900 XTX, 24GB, factory clocks, supplied by PowerColor
  • RTX 4080 16GB Founders Edition, stock clocks, supplied by Nvidia
  • RTX 4090 24 GB Founders Edition, stock clocks, supplied by Nvidia
  • Gigabyte RX 6900 XT GAMING OC, 16GB, factory clocks
  • RX 6800 XT Reference 16GB, factory clocks, supplied by AMD
  • RTX 3080 Ti 12GB Founders Edition, stock clocks, supplied by Nvidia
  • RTX 3080 10 GB Founders Edition, stock clocks, supplied by Nvidia
  • 2 x 2TB T-Force Cardea Ceramic C440 (5,000/4,400MB/s) PCIe Gen 4 x4 NVMe SSDs (one for AMD/one for Nvidia)
  • T-Force M200 4TB USB 3.2 Gen2x2 Type-C external SSD (2,000x2000B/s), supplied by TeamGroup
  • Super Flower LedEx, 1200W Platinum 80+ power supply unit
  • MSI MAG Series CORELIQUID 360R (AIO) 360mm liquid CPU cooler
  • Corsair 5000D ATX mid-tower (plus 1 x 140mm fan & 2 x 120mm Noctua fans)
  • BenQ EW3270U 32? 4K HDR 60Hz
  • LG C1 48″ 4K OLED HDR 120Hz display

Test Configuration – Software

  • GeForce 526.98 drivers for the RTX 4090/4080 and 527.27 for the RTX 3080/3080 Ti. Adrenalin 22.11.2 for the RX 6800 XT and 6900 XT, and press drivers for the RTX 7900 XTX.
  • High Quality, prefer maximum performance, single display, set in the Nvidia control panel.
  • High Quality textures, all optimizations off in the Adrenalin control panel
  • VSync is off in the control panel and disabled for each game
  • AA enabled as noted in games; all in-game settings are Ultra Preset or highest with 16xAF always applied – no upscaling is used
  • Highest quality sound (stereo) used in all games
  • All games have been patched to their latest versions
  • VR charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom; higher is better)
  • Windows 11 Pro edition; 22H2 recent clean install for GeForce and Radeon cards using separate but identical NVMe SSDs.
  • Latest DirectX
  • SteamVR latest beta

Games

Vulkan

  • Sniper Elite
  • DOOM Eternal
  • Red Dead Redemption 2
  • World War Z
  • Strange Brigade
  • Rainbow Six: Siege

DX12

  • A Plague Tale: Requiem
  • Spiderman: Remastered
  • F1 2022
  • Ghostwire: Tokyo
  • Elden Ring
  • God of War
  • Dying Light 2
  • Forza Horizon 5
  • Call of Duty: Vanguard
  • Marvel’s Guardians of the Galaxy
  • Far Cry 6
  • DEATHLOOP
  • Chernobylite
  • Resident Evil Village
  • Metro Exodus Enhanced Edition
  • Hitman 3
  • Godfall
  • DiRT 5
  • Assassin’s Creed Valhalla
  • Cyberpunk 2077
  • Watch Dogs: Legions
  • Horizon Zero Dawn
  • Death Stranding
  • Borderlands 3
  • Tom Clancy’s The Division 2
  • Civilization VI – Gathering Storm Expansion
  • Battlefield V
  • Shadow of the Tomb Raider

DX11

  • Overwatch 2
  • Total War: Warhammer III
  • Days Gone
  • Crysis Remastered
  • Destiny 2 Shadowkeep
  • Total War: Three Kingdoms
  • Grand Theft Auto V

VR Games

  • Assetto Corsa: Competizione
  • Elite Dangerous
  • F1 2022
  • Kayak Mirage
  • Moss: Book II
  • No Man’s Sky
  • Project CARS 2
  • Skyrim
  • Sniper Elite
  • The Walking Dead: Saints & Sinners

Synthetic

  • Time Spy & Time Spy Extreme (DX12)
  • 3DMark FireStrike – Ultra & Extreme
  • Superposition
  • VRMark Blue Room
  • AIDA64 GPGPU benchmarks
  • Blender 3.3.0 benchmark
  • Geekbench
  • Sandra 2020 GPGPU Benchmarks
  • SPECworkstation3
  • SPECviewperfect 2020
  • FCAT VR benching tool
  • OpenVR Benchmark tool

Adrenalin Control Panel settings

Here are the Adrenalin Control Panel settings.

NVIDIA Control Panel settings

Here are the NVIDIA Control Panel settings.

Overclocking, temperatures and noise

We spent little time overclocking the Hellhound RX 7900 XTX for this review as we encountered some unexpected results that require further investigation. The card is very quiet and its fans never spin up even under a heavy load so as to be irritating or even noticeable. It’s quieter than the Gigabyte 6900 XT or the RTX 3080 Ti.

The Hellhound RX 7900 XTX is factory clocked 30MHz higher than the reference version at 2330MHz using the OC BIOS. According to its specifications, the Hellhound boost can clock up to 2565MHz out of the box. From our benching, we generally see it boosting even higher and it generally settles in above 2750MHz with peaks above 2780MHz.

The Hellhound temperatures stay in the low to mid-60s C with the fans quietly running well below 50% even using the OC BIOS under a full gaming load. It is an exceptionally well-cooled and quiet card.

Let’s head to the performance charts to compare the performance of the Hellhound RX 7900 XTX with six other cards.

The Hellhound RX 7900 XTX vs. the RTX 4080 FE and 5 other cards benchmarked with 42 games

Here are the performance results of 42 games and 3 synthetic tests. The highest settings are used and are listed on the charts. The benches were run at 2560×1440 and 3840×2160. Click on each chart to open in a pop-up for best viewing. Gaming results show average framerates in bold text, and higher is better. Minimum framerates are next to the averages in italics and in a slightly smaller font which represent a game’s average 1% lows (99th percentiles).

The first set of charts show the seven main competing cards. Column two represents the $999 Hellhound RX 7900 XTX performance in between the $1599 RTX 4090 FE in column one and the RTX 4080 FE, its $1199 primary competitor, in the third column. The RTX 3080 Ti results are in the fourth column next to Gigabyte RX 6900 XT OC version performance results in the fifth column, followed up by the RTX 3080 in the sixth and the RX 6800 XT in the seventh column.

“Wins” between the RX 7900 XTX and the RTX 4080 are denoted by yellow text. If there is a tie, both values are in yellow.

Playing with the RX 7900 XTX, Elden Ring locked up the PC even after verifying files and reinstalling Adrenaline drivers and it appears a driver issue prevented ray traced Guardians of the Galaxy running on the RX 6800 XT.

The Hellhound RX 7900 XTX and the RTX 4080 and RTX 4090 are cards that are primarily suited for 4K and high-FPS 1440P gaming and they stand out from the other four cards. The RX 7900 XTX trades blows with the RTX 4080 in rasterized games – they are equivalent cards if ray tracing is not considered.

Although RX 7900 XTX ray tracing has greatly improved over the RX 6900 XT and RX 6800 XT, it now appears to perform similarly to the RTX 3080 and RTX 3080 Ti but far behind the RTX 4080. FSR 2.0, although still not on the same image quality level as Nvidia’s DLSS 2, will almost double framerates for a very minor IQ hit and will make most of the games quite playable at Ultra/4K in this 52 game benching suite. Gamers who are not so impressed with ray tracing or who are not picky about image quality perfection may well prefer to save $200 on a $1000 Hellhound RX 7900 XTX over buying a $1200 RTX 4080.

Let’s look at synthetic benches.

Synthetic benches

We hold synthetic benches to be meaningless for predicting real world gaming performance versus competing cards with different architectures although they have other practical uses like overclocking and ranking. The RX 7900 XTX performs better in the synthetic tests than in gaming.

Let’s see how the Hellhound performs in ten popular VR (Virtual Reality) games next.

10 VR Games

For this review, we benchmarked the Valve Index using FCAT VR and set the SteamVR render resolution to 100% (2016×2240) which uses a factor of 1.4X (the native resolution is 1440×1600) to compensate for lens distortion and to increase clarity. We are going to compare the performance of the RX 7900 XTX with the RX 4080 and versus the RX 4090 at each game’s Ultra/Highest settings.

Unfortunately, FCAT VR still doesn’t work with MS Flight Simulator 2020 or with Star Wars Squadrons. Here are the ten VR games we tested.

VR Games

  • Assetto Corsa: Competizione
  • Elite Dangerous
  • F1 2022
  • Kayak Mirage
  • Moss: Book II
  • No Man’s Sky
  • Project CARS 2
  • Skyrim
  • Sniper Elite
  • The Walking Dead: Saints & Sinners

Synthetic

  • Time Spy & Time Spy Extreme (DX12)
  • 3DMark FireStrike – Ultra & Extreme
  • Superposition
  • VRMark Blue Room

IMPORTANT: BTR’s charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom) if it wasn’t locked to either 90 FPS or to 45 FPS by the HMD. In the case of unconstrained FPS, measuring just one important performance metric, faster is better.

Let’s individually look at our 10 sim-heavy VR games’ performance using FCAT VR.

First up, Assetto Corsa: Competizione.

Assetto Corsa: Competizione (ACC)

BTR’s sim/racing editor, Sean Kaldahl created the replay benchmark run that we use for both the pancake game and the VR game. It is run at night with 20 cars, lots of geometry, and the lighting effects of the headlights, tail lights, and everything around the track looks spectacular.

Just like with Project CARS, you can save a replay after a race. Fortunately, the CPU usage is the same between a race and its replay so it is a reasonably accurate benchmark using the Circuit de Spa-Francorchamps. iRacing may be more accurate or realistic, but Assetto Corsa: Competizione has some appeal because it feels more real than many other racing sims. It delivers the sensation of handling a highly-tuned racing machine driven to its edge.

Here are the ACC FCAT VR frametimes using VR Ultra using the Hellhound RX 7900 XTX, the RTX 4080 FE, and the RTX 4090 FE.

Here are the details are reported by FCAT-VR:

The RX 7900 XTX managed 85.77 unconstrained FPS with 6339 (50%) synthesized frames with no dropped frames nor Warp misses.

The RTX 4080 delivered 118.42 unconstrained FPS with 207 (2%) synthesized frames with 1 dropped frame and 1 Warp miss.

The RTX 4090 achieved 164.03 unconstrained FPS together with 1 synthetic frame but with no dropped frames nor Warp misses.

The ACC racing experience is best with the RTX 4090 although the RTX 4080 delivers a nearly constant 90 FPS on the Epic VR preset unlike the RX 7900 XTX which requires one-half of its frames to be synthesized.

Next, we check out Elite Dangerous.

Elite Dangerous (ED)

Elite Dangerous is a popular space sim built using the COBRA engine. It is hard to find a repeatable benchmark outside of the training missions.

A player will probably spend a lot of time piloting his space cruiser while completing a multitude of tasks as well as visiting space stations and orbiting a multitude of different planets. Elite Dangerous is also co-op and multiplayer with a dedicated following of players.

We picked the Ultra Preset and we set the Field of View to its maximum.

Here are the frametimes.

Here are the details as reported by FCAT-VR:

The RX 7900 XTX managed 185.21 unconstrained FPS with no synthesized frames with no dropped frames or Warp misses.

The RTX 4080 delivered 230.98 unconstrained FPS with 1 synthesized frame and 1 dropped frame and 1 Warp miss.

The RTX 4090 brings 296.16 unconstrained FPS together with 2 synthetic frames but with 2 dropped frames and 2 Warp misses.

Although the Hellhound RX 7900 XTX has the lowest performance, the experience playing Elite Dangerous at Ultra settings is not perceptibly different on any tested video card. However, the RTX 4090 has a lot more performance headroom to increase the render resolution or to use a higher resolution headset like the Reverb G2 or the Vive Pro 2.

Let’s look at our newest VR sim, F1 2022.

F1 2022

Codemasters has captured the entire Formula 1 2021 season racing in F1 2022, and the VR immersion is good. The graphics are customizeable and solid, handling and physics are good, the AI is acceptable, the scenery is outstanding, and the experience ticks many of the necessary boxes for a racing sim.

Here is the frametime plot for F1 2022.

Here are the details as reported by FCAT-VR.

The RX 7900 XTX delivered 156.57 unconstrained FPS with 6 synthesized but no dropped frames nor Warp misses.

The RTX 4080 achieved 200.24 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4090 delivered 254.72 unconstrained FPS together with 3 synthetic frames plus with 3 dropped frames and 3 Warp misses.

The experience playing F1 2022 using the Ultra preset is not very different on any of these video cards but the RTX 4090 and RTX 4080 have considerably more performance headroom than the RX 7900 XTX to use 120Hz/144Hz or to use a higher resolution headset.

Kayak VR: Mirage

The outstanding near-photorealistic visual fidelity really sets Kayak VR: Mirage apart from other simulators. It boasts a wide range of locales with day/night/sunset options offering tropical, icy, desert, and even stormy scenarios with trips to Costa Rica, Antarctica, Norway, and Australia and occasional interactions with wildlife. It can be played as a relaxing sim or as a strenuous workout with competitive time trials which offer asynchronous multiplayer and ranking on global leaderboards.

We benchmark at 100% resolution with the highest “Cinematic” in-game settings but do not use DLSS or FSR.

Here is the frametime plot for Kayak VR: Mirage.

Here are the FCAT-VR details.

The RX 7900 XTX delivered 198.98 unconstrained FPS with no synthesized frames or dropped frames nor Warp misses.

The RTX 4080 delivered 257.16 unconstrained FPS with 1 synthesized and 1 dropped frame and 1 Warp miss.

The RTX 4090 got 329.35 unconstrained FPS together with 1 synthetic frame and 1 dropped frame plus 1 Warp miss.

Kayak VR: Mirage looks fantastic at 100% resolution with maximum settings and would be well-suited for play on the Reverb G2 with any of our test cards.

Next, we look at Moss: Book II.

Moss: Book II

Moss: Book II is an amazing VR experience with much better graphics than the original game. It’s a 3rd person puzzle adventure game played seated that offers a direct physical interaction between you (the Reader) and your avatar, Quill, a mouse that bring real depth to the story. Extreme attention has been paid to the tiniest details with overall great art composition and outstanding lighting that make this game a must-play for gamers of all ages.

Moss II boasts very good visuals and we use the in-game highest settings.

Here are the frametimes plots of our four cards.

Here are the details are reported by FCAT-VR:

The RX 7900 XTX delivered 189.29 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 delivered 308.44 unconstrained FPS with 1 synthetic and 1 dropped frame and 1 Warp miss.

The RTX 4090 achieved 436.34 unconstrained FPS no synthesized or dropped frames nor Warp misses.

Unfortunately, the experience playing Moss II on the Valve Index using the RX 7900 XTX is marred by visual issues including artifacting and shimmering.

Next, we will check out another demanding VR game, No Man’s Sky.

No Man’s Sky (NMS)

No Man’s Sky is an action-adventure survival single and multiplayer game that emphasizes survival, exploration, fighting, and trading. It is set in a procedurally generated deterministic open universe, which includes over 18 quintillion unique planets using its own custom game engine.

The player takes the role of a Traveller in an uncharted universe by starting on a random planet with a damaged spacecraft equipped with only a jetpack-equipped exosuit and a versatile multi-tool that can also be used for defense. The player is encouraged to find resources to repair his spacecraft allowing for intra- and inter-planetary travel, and to interact with other players.

Here is the No Man’s Sky frametime plot. We set the settings to Maximum which is a step over Ultra including setting the anisotropic filtering to 16X and upgrading to FXAA. We did not use any upscaling method.

Here are the FCAT-VR details of our comparative runs.

The RX 7900 XTX brought 108.17 unconstrained FPS with 3536 (50%) synthesized frames but no dropped frames nor Warp misses.

The RTX 4080 delivered 159.10 unconstrained FPS with 2 synthesized frames but with no dropped frames nor Warp misses.

The RTX 4090 achieved 201.96 unconstrained FPS together with 17 synthetic frames but with no dropped frames nor Warp misses.

RX 7900 XTX gamers may want to lower some individual settings to remain above 90 FPS. The RTX 4080 and RTX 4090 have enough performance headroom to increase the refresh rate, render resolution, or to perhaps use a higher resolution headset.

Let’s continue with another VR game, Project CARS 2, that we still like better than its successor even though it is no longer available for online play.

Project CARS 2 (PC2)

There is still a sense of immersion that comes from playing Project CARS 2 in VR using a wheel and pedals. It uses its in-house Madness engine, and the physics implementation is outstanding.

Project CARS 2 offers many performance options and settings.

Project CARS 2 performance settings

We used maximum settings including for Motion Blur but picked SMAA Ultra instead of MSAA.

Here is the frametime plot.

Here are the FCAT-VR details.

The RX 7900 XTX delivered 194.77 unconstrained FPS with no synthesized nor dropped frames or Warp misses.

The RTX 4080 got 200.88 unconstrained FPS with no synthesized frames nor dropped frames and no Warp misses.

The RTX 4090 achieved 253.50 unconstrained FPS together with 3 synthetic frames plus 2 dropped frames and 2 Warp misses.

The experience playing Project CARS 2 using maximum settings is similar for all three video cards.

Next we will check out a classic VR game, Skyrim VR.

Skyrim VR

Skyrim VR is an older game that is no longer supported by Bethesda, but fortunately the modding community has adopted it. It is not as demanding as many of the newer VR ports so its performance is still very good on maxed-out settings using its Creation engine.

We benchmarked vanilla Skyrim using its highest settings plus we increased the in-game Supersample option to maximum.

Here are the frametime results.

Here are the details of our comparative runs as reported by FCAT-VR.

The RX 7900 XTX provided 218.2 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 achieved 239.08 unconstrained FPS with 2 synthetic frames plus 2 dropped frames and 1 Warp miss.

The RTX 4090 delivered 337.76 unconstrained FPS together with 2 synthetic frame and with 2 dropped frames plus 1 Warp miss.

All cards deliver an identical vanilla Skyrim VR experience with a ton of extra performance headroom to add mods and, in addition, to raise the render resolution using the two faster cards.

Next we check out Sniper Elite VR.

Sniper Elite VR

Sniper Elite VR’s visuals are decent with good texture work that is well-realized. The building architecture and panoramas look good, explosions are convincing and the weapons convey a sense of weight, although not achieving realism. It is primarily an arcade style sniping game featuring its signature X-Ray kill cam, but it offers multiple ways to achieve goals including with explosives and by using three other main weapon choices besides your rifle.

We benchmarked using the Highest settings.

Here is the frametime plot.

Here are the details:

The RX 6900 XT delivered 197.98 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 delivered 223.33 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4090 brought 318.03 unconstrained FPS together with 1 synthetic and 1 dropped frames and 1 Warp miss.

All three cards deliver a similar playing experience on High with the RTX cards offering more performance headroom. We recommend that any performance headroom be used for increasing the SteamVR render resolution.

Last up, The Walking Dead: Saints & Sinners.

The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinner is the last of BTR’s 10 VR game benching suite. It is a first person survival horror adventure RPG with a strong emphasis on crafting. Its visuals using the Unreal 4 engine are very good and it makes good use of physics for interactions.

We benchmarked Saints and Sinners using its High preset and we left the Pixel Density at 100%. Here is the frametime chart.

Here are the details as reported by FCAT-VR.

The RX 7900 XTX delivered 198.93 unconstrained FPS with no synthetic nor dropped frames or Warp misses.

The RTX 4080 got 260.94 unconstrained FPS with 1 synthetic frames and 1 dropped frames and 1 Warp miss.

The RTX 4090 achieved 366.41 unconstrained FPS together with 6 synthetic frames and with 4 dropped frames and 4 Warp misses.

The RX 7900 XTX experience was marred by artifacting and shimmering.

Let’s check out synthetic VR tests and unconstrained framerates.

Unconstrained Framerates & Synthetic VR Benchmarks

The following chart summarizes the overall Unconstrained Framerates (the performance headroom) of our three cards using our 10 VR test games. In addition, we added recent RTX 3080 Ti and 6900 XT results for comparison. The preset is listed on the chart and higher is better. In addition, we present three synthetic VR benchmarks.

Although synthetic VR benches (except for OpenVR benchmark) predicted good VR performance, we were disappointed with our 7900 XTX VR experience, unlike with pancake games. In at least two games, we experienced distracting visual artifacting and texture shimmering. The 7900 series may benefit from some attention to VR from the Radeon driver team as in many cases it even falls behind the RX 6900 XT.

At AMD’s press event in Las Vegas, the presenters noted that AMD drivers continue to improve for the entire life of the architecture – generally with an up to 10% performance gain – often compared to “fine wine” aging well. However, for VR enthusiasts today, the RX 7900 XTX is disappointing and it performs well behind the RTX 4080 not logging a single performance win.

We next look at creative, pro, GPGPU, and workstation apps.

Creative, Pro & Workstation Apps

Let’s look at non-gaming applications next to see if the RX 7900 XTX is a good upgrade from the other video cards that we tested starting with Blender.

Blender 3.3.0 Benchmark

Blender is a very popular open source 3D content creation suite. It supports every aspect of 3D development with a complete range of tools for professional 3D creation.

We benchmarked three Blender 3.3.0 benchmarks which measure GPU performance by timing how long it takes to render production files. We tested seven of our comparison cards using CUDA, Optix, and OpenCL.

For the following chart, higher is better as the benchmark renders a scene multiple times and gives the results in samples per minute.

The RX 7900 XTX sits well ahead of the RX 6800 XT and 6900 XT but well behind the GeForce cards.

Next, we move on to AIDA64 GPGPU benchmarks.

AIDA64 v6.80

AIDA64 is an important industry tool for benchmarkers. Its GPGPU benchmarks measure performance and give scores to compare against other popular video cards.

AIDA64’s benchmark code methods are written in Assembly language, and they are well-optimized for every popular AMD, Intel, NVIDIA and VIA processor by utilizing the appropriate instruction set extensions. We use the Engineer’s full version of AIDA64 courtesy of FinalWire. AIDA64 is free to to try and use for 30 days. CPU results are also shown for comparison with both the RTX 3070 and GTX 2080 Ti GPGPU benchmarks.

Here are the Hellhound RX 7900 XTX AIDA64 GPGPU results compared with an overclocked i9-13900KF.

Here is the chart summary of the AIDA64 GPGPU benchmarks with seven of our competing cards side-by-side.

The RX 7900 XTX is a fast GPGPU card and it compares favorably with the competing cards being weaker in some areas and stronger in others. So let’s look at Sandra 2020 next.

SiSoft Sandra 2020

To see where the CPU, GPU, and motherboard performance results differ, there is no better tool than SiSoft’s Sandra 2020. SiSoftware SANDRA (the System ANalyser, Diagnostic and Reporting Assistant) is a excellent information & diagnostic utility in a complete package. It is able to provide all the information about your hardware, software, and other devices for diagnosis and for benchmarking.

There are several versions of Sandra, including a free version of Sandra Lite that anyone can download and use. Sandra 2020 R10 is the latest version, and we are using the full engineer suite courtesy of SiSoft. Sandra 2020 features continuous multiple monthly incremental improvements over earlier versions of Sandra. It will benchmark and analyze all of the important PC subsystems and even rank your PC while giving recommendations for improvement.

We ran Sandra’s intensive GPGPU benchmarks and charted the results summarizing them.

In Sandra GPGPU benchmarks, since the architectures are different, each card exhibits different characteristics with different strengths and weaknesses. However, we see some very solid solid improvement of the RX 7900 XTX over the RX 6900 XT and the RX 6800 XT.

SPECworkstation3 (3.0.4) Benchmarks

All the SPECworkstation3 benchmarks are based on professional applications, most of which are in the CAD/CAM or media and entertainment fields. All of these benchmarks are free except for vendors of computer-related products and/or services.

The most comprehensive workstation benchmark is SPECworkstation3. It’s a free-standing benchmark which does not require ancillary software. It measures GPU, CPU, storage and all other major aspects of workstation performance based on actual applications and representative workloads. We only tested the GPU-related workstation performance as checked in the image above.

Here are our SPECworkstation 3.0.4 raw scores for the Hellhound RX 7900 XTX. RTX 4080 raw scores are displayed below the XTX results for a detailed performance comparison.

Here are our RTX 4080 SPECworkstation 3.1 raw scores:

Here are the Hellhound XTX SPECworkstation3 results summarized in a chart along with six competing cards. Higher is better.

Using SPEC benchmarks, since the architectures are different, the cards each exhibit different characteristics with different strengths and weaknesses.

SPECviewperf 2020 GPU Benches

The SPEC Graphics Performance Characterization Group (SPECgpc) has released a new 2020 version of its SPECviewperf benchmark recently that features updated viewsets, new models, support for both 2K and 4K display resolutions, and improved set-up and results management.

We benchmarked at 4K and here are the summary results for the Hellhound RX 7900 XTX.

Here are SPECviewperf 2020 Hellhound RX 7900 XTX benchmarks summarized in a chart together with six other cards.

Again we see different architectures with different strengths and weaknesses. After seeing these benches, some creative users may upgrade their existing systems with a new card based on the performance increases and the associated increases in productivity that they require.

The question to buy a new video card should be based on the workflow and requirements of each user as well as their budget. Time is money depending on how these apps are used. However, the target demographic for the reference and Hellhound RX 7900 XTXs are primarily gaming for gamers.

Let’s head to our conclusion.

The Conclusion

The Hellhound RX 7900 XTX improves significantly over the last generation RX 6900 XT, easily exceeds RX 6800 XT performance, and it trades blows with the $200 more expensive RTX 4080 FE in rasterized games although overall it is slightly slower using our 42-game benching suite. The Hellhound RX 7900 XTX beats all of the last generation cards including the RTX 3080 Ti although it still struggles with ray traced games compared with RTX cards.

For Radeon gamers, the Hellhound RX 7900 XTX is a good alternative to GeForce Ada Lovelace cards for the vast majority of modern PC games that use rasterization. The RX 7900 XTX offers 24GB of GDDR6 to the 16GB of GDDR6X that the RTX 4080s are equipped with, but that 8GB of vRAM shouldn’t make any practical difference to game performance in the near future.

At its suggested price of $999, the Hellhound RX 7900 XTX costs about $200 less than the RTX 4080 FE and offers a good value for Radeon gamers. Unlike with the RTX 4080 which increased from $700 for the RTX 3080 to $1200, the RX 7900 XTX is priced the same $999 as AMD’s last generation RX 6900 XT. For Radeon buyers, what makes the Hellhound XTX particularly attractive is that there is no price premium for this mildly overclocked PowerColor card.

The only real issue that we see with Radeon 7000 series cards is that AMD’s FSR solution is still inferior to Nvidia’s DLSS AI upscaling that delivers similar performance but with better image quality. On the flip side, there are still relatively few ray traced games released every year in comparison to thousands of rasterized games where the RTX 7900 XTX trades blows with the much more expensive RTX 4080.

One major issue although affecting relatively few gamers is poor VR RX 7900 XTX performance compared with the RTX 4080. It’s going to need some attention from AMD’s driver team before we can recommend the RX 7900 XTX for the best VR gaming.

We recommend the Hellhound RX 7900 XTX as a great choice out of multiple good choices, especially for any AMD PC gamer looking for good looks with LED lighting, an exceptional cooler, great performance for 2560×1440 or 4K, PowerColor’s excellent support, and overall better value compared with the slower RX 7900 XTX reference version.

Let’s sum it up:

Hellhound RX 7900 XTX Pros

  • The PowerColor Hellhound RX 7900 XTX is much faster than the last generation RX 6900 XT by virtue of new RDNA 3 architecture. It trades blows in the majority of rasterized games with the RTX 4080 FE for significantly less money ($200 less)
  • The Hellhound RX 7900 XTX has excellent cooling with very little noise and has a very good power delivery and a 3-fan custom cooling design that is very quiet when overclocked even using the OC mode
  • Dual-BIOS give the user a choice of quiet with less overclocking, or a bit louder with more power-unlimited and higher overclocks
  • FidelityFX 2.0 allows for upscaling and improved sharpness with almost no performance penalty, and there is a low latency mode for competitive gamers
  • LED lighting and a neutral color allow the Hellhound RX 7900 XTX to fit into any color scheme
  • 24GB vRAM compared with 16GB for the RTX 4080

Hellhound XTX Cons

  • Cost. It’s still very expensive at $999
  • VR performance is subpar
  • Weaker ray tracing performance than the RTX 4080

The Hellhound RX 7900 XTX is a good Radeon card choice for those who game at 2560×1440 or at 4K and want the best that AMD has to offer. It represents a good gaming alternative to the RTX 4080 albeit with weaker ray tracing performance. It is offered especially for those who prefer AMD cards and FreeSync2 enabled displays which are generally less expensive than Gsync displays. And if a gamer is looking for something extra above the reference version, the PowerColor Hellhound RX 7900 XTX is a very well-made and good-looking card that will overclock better.

We are giving the Hellhound RX 7900 XTX BTR’s Recommended Award.

The Verdict:

  • PowerColor’s Hellhound RX 7900 XTX is a solidly-built handsome card with higher clocks out of the box than the same-priced reference version. It trades blows with the RTX 4080 in rasterized games. I t is a kick ass RX 7900 XTX.

Stay tuned, there is much more coming from BTR. We will soon return to VR with a mega performance evaluation to test the role of the CPU for VR performance. And we’ll retest the RX 7900 XTX using higher resolution headsets after AMD’s driver team has a chance to address it’s VR issues. We also plan to test Intel ARC video cards in VR.

Happy Gaming!

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The RTX 4080 VR Performance Review https://babeltechreviews.com/the-1199-rtx-4080-vr-performance-review/ Tue, 22 Nov 2022 00:52:11 +0000 /?p=29025 Read more]]> The $1199 RTX 4080 Founders Edition VR Performance Review plus SPEC, Pro Apps, Workstation & GPGPU (Part 1)

BTR received a $1199 RTX 4080 Founders Edition (FE) from Nvidia but are late because we got a bad case of COVID-19 after the AMD Event in Las Vegas over two weeks ago. This Part 1 RTX 4080 review is a 10-VR game performance analysis versus the RTX 3080 Ti, the RTX 4090, and the RX 6900 XT using the Valve Index. Although the RTX 4080 is not a workstation card, we have included workstation SPEC benches and selected popular creative and synthetic apps. Next week, Part 2 will feature the performance of more than 40 games and we will include DLSS 3.0 results.

We will focus on raw VR performance to consider whether the new RTX 4080 Founders Edition at $1199 delivers a good value as a compelling upgrade from the last generation Ampere RTX 3080 Ti which also launched at $1199. We will also compare performance with Nvidia’s current flagship, the $1599 RTX 4090, and the former AMD flagship, the RX 6900 XT, which launched at $999. In addition to gaming, VR, and SPECworkstation3 GPU results, we have added creative results using Geekbench, the Blender 3.3.0 benchmark, and complete Sandra 2020 and AIDA64 GPGPU benchmark results plus some pro applications including Blender rendering and OTOY OctaneRender.

We benchmark using FCAT VR and Windows 11 Pro Edition 2H22 with Intel’s Core i9-13900K that we just upgraded from i9-12900K, and 32GB of T-FORCE DELTA RGB 6400MHz CL40 DDR5 2x16GB memory on an ASUS Prime-A Wi-Fi Z790 motherboard. All games and benchmarks are patched to their latest versions, and we use GeForce Game Ready 526.98 drivers for GeForce cards and Adrenalin 22.11.1 for the RX 6900 XT.

Let’s first take a quick look at the RTX 4080 Founders Edition before we go to the test configuration

The RTX 4080 FE

The RTX 4080 and RTX 4090 are externally physically identical twin cards. Refer to the RTX 4090 unboxing as the features and sizes are the same.

The primary differences lie inside in the RTX 4080’s cut down GPU chip capabilities with about 40% fewer CUDA cores and its lesser power draw requirements. Nvidia recommends a 850W minimum PSU for the 450W TDP RTX 4090 and includes a 4X Molex cable adapter while the 320W TDP RTX 4080 only needs a 750W minimum PSU and a 3X Molex cable adapter is included in that box.

Newer PSUs may offer the new PCIe Gen5 single cable connector instead of using a bulky quad or tri cable adapter. Nvidia advises that the adapter should be firmly inserted into the card before installing it in the PC as an improperly seated connection may cause overheating and melting of the connector.

Both the RTX 4090 and RTX 4080 Founders Edition cards are beautifully designed using a very unique industrial style, and they are each much larger than the RTX 3080 Ti which is itself an imposing card. However, these new 40×0 FE cards tend not to heat up like the smaller last gen cards and they are also much quieter under full load. Either card looks great installed inside a case.

Disassembly appears to be difficult and should give pause to any enthusiast who may have custom watercooling in mind. In fact, we think that watercooling is a waste for the RTX 4080 Founders Edition as it doesn’t have any thermal issues.

Let’s check out our test configuration.

Test Configuration

Test Configuration – Hardware

  • Intel Core i9-13900KF (HyperThreading and Turbo boost at stock settings)
  • ASUS Prime-A Z790 LGA1700 motherboard (Intel Z790 chipset, latest BIOS, PCIe 5.0, DDR5)
  • T-Force Delta RGB PC5-51200 6400MHz DDR5 CL40 2x16GB kit, supplied by TeamGroup
  • Valve Index, 90Hz / 100% SteamVR Render Resolution
  • RTX 4080 16GB Founders Edition, stock clocks, supplied by Nvidia
  • Gigabyte RX 6900 XT GAMING OC, GV-R69XTGAMING OC-16GD 16GB, factory clocks
  • RTX 3090 24GB Founders Edition, factory clocks, supplied by Nvidia
  • RTX 4090 24GB Founders Edition, stock clocks, supplied by Nvidia
  • 2 x T-Force Cardea Ceramic C440; 2TB PCIe Gen 4 x4 NVMe SSDs (one for AMD/one for Nvidia)
  • T-Force M200 4TB USB 3.2 Gen2x2 Type-C external SSD, supplied by TeamGroup
  • Super Flower LedEx, 1200W Platinum 80+ power supply unit
  • MSI MAG Series CORELIQUID 360R (AIO) 360mm liquid CPU cooler
  • Corsair 5000D ATX mid-tower (plus 1 x 140mm fan & 2 x 120mm Noctua fans)
  • BenQ EW3270U 32? 4K HDR 60Hz
  • LG C1 48″ 4K OLED HDR 120Hz display

Test Configuration – Software

  • GeForce 526.98 drivers for Nvidia cards, and Adrenalin 22.11.1 for the RX 6900 XT.
  • High Quality, prefer maximum performance, single display, set in the Nvidia control panel.
  • High Quality textures, all optimizations off in the Adrenalin control panel
  • VSync is off in the control panel and disabled for each game
  • AA enabled as noted in games; all in-game settings are Ultra Preset or highest with 16xAF always applied – no upscaling is used except for five DLSS games tested using the Quality preset.
  • Highest quality sound (stereo) used in all games
  • All games have been patched to their latest versions
  • VR charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom; higher is better)
  • Windows 11 Pro edition; 22H2 clean install for GeForce and Radeon cards using separate identical NVMe SSDs.
  • Latest DirectX
  • SteamVR latest beta

Games

VR Games

  • Assetto Corsa: Competizione
  • Elite Dangerous
  • F1 2022
  • Kayak Mirage
  • Moss: Book II
  • No Man’s Sky
  • Project CARS 2
  • Skyrim
  • Sniper Elite
  • The Walking Dead: Saints & Sinners

Synthetic

  • Time Spy & Time Spy Extreme (DX12)
  • 3DMark FireStrike – Ultra & Extreme
  • Superposition
  • VRMark Blue Room
  • AIDA64 GPGPU benchmarks
  • Blender 3.3.0 benchmark
  • Geekbench
  • Sandra 2020 GPGPU Benchmarks
  • SPECworkstation3
  • SPECviewperfect 2020
  • Octanebench
  • FCAT VR benching tool
  • OpenVR Benchmark tool

NVIDIA Control Panel settings

Here are the NVIDIA Control Panel settings.

Unfortunately, we also did not have time to check out overclocking, but temperatures and noise levels are much lower than the RTX 3090 or RTX 3080 Ti FEs. We plan to follow up with a 40-plus pancake gaming review including DLSS 3.

Let’s check out performance using 10 VR games plus Workstation and creative benches.

First, we look at VR performance.

10 VR Games

For this review, we benchmarked the Valve Index using FCAT VR and set the SteamVR render resolution to 100% (2016×2240) which uses a factor of 1.4X (the native resolution is 1440×1600) to compensate for lens distortion and to increase clarity. The Index is still considered one of the best overall headsets due to its outstanding tracking and solid feature set, and we are going to compare the performance of the RX 4080 versus the RX 4090, the RX 3080 Ti, and against the RX 6900 XT at each game’s Ultra/Highest settings.

IMPORTANT: BTR’s charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom) if it wasn’t locked to either 90 FPS or to 45 FPS by the HMD. In the case of unconstrained FPS, measuring just one important performance metric, faster is better.

We had planned to include Star Wars: Squadrons and MS Flight Simulator 2020, but neither game records properly with FCAT VR. So let’s individually look at our 10 sim-heavy VR games’ performance using FCAT VR.

First up, Assetto Corsa: Competizione.

Assetto Corsa: Competizione (ACC)

BTR’s sim/racing editor, Sean Kaldahl created the replay benchmark run that we use for both the pancake game and the VR game. It is run at night with 20 cars, lots of geometry, and the lighting effects of the headlights, tail lights, and everything around the track looks spectacular.

Just like with Project CARS, you can save a replay after a race. Fortunately, the CPU usage is the same between a race and its replay so it is a reasonably accurate benchmark using the Circuit de Spa-Francorchamps.
iRacing may be more accurate or realistic, but Assetto Corsa: Competizione has some appeal because it feels more real than many other racing sims. It delivers the sensation of handling a highly-tuned racing machine driven to its edge.

Here are the ACC FCAT VR frametimes using VR Ultra using the RTX 3080 Ti, the RTX 4080, and the RTX 4090. Unfortunately, the latest ACC patch made it impossible to bench the RTX 6900 XT.

Here are the details are reported by FCAT-VR:

The RTX 3080 Ti managed 91.83 unconstrained FPS with 4649 (36%) synthesized frames with 1 dropped frame and 1 Warp miss.

The RTX 4080 delivered 118.42 unconstrained FPS with 207 (2%) synthesized frames with 1 dropped frame and 1 Warp miss.

The RTX 4090 achieved 164.03 unconstrained FPS together with 1 synthetic frame but with no dropped frames nor Warp misses.

The ACC racing experience is best with the RTX 4090 although the RTX 4080 delivers a nearly constant 90 FPS on the Epic VR preset unlike the RTX 3080 Ti which requires more than one-third of its frames to be synthesized. Only the RTX 4090 has the performance headroom to increase the render resolution to above 100% or use the Index’ faster refresh rate (120Hz/144Hz) or even to use a higher resolution headset like the Reverb G2.

Next, we check out Elite Dangerous.

Elite Dangerous (ED)

Elite Dangerous is a popular space sim built using the COBRA engine. It is hard to find a repeatable benchmark outside of the training missions.

A player will probably spend a lot of time piloting his space cruiser while completing a multitude of tasks as well as visiting space stations and orbiting a multitude of different planets. Elite Dangerous is also co-op and multiplayer with a dedicated following of players.

We picked the Ultra Preset and we set the Field of View to its maximum. The RX 6900 XT wouldn’t run with the latest driver according to the error message.

Here are the frametimes.

Here are the details as reported by FCAT-VR:

The RTX 3080 Ti managed 182.93 unconstrained FPS with 2 synthesized frames plus 1 dropped frame and 1 Warp miss.

The RTX 4080 delivered 230.98 unconstrained FPS with 1 synthesized frame and 1 dropped frame and 1 Warp miss.

The RTX 4090 brings 296.16 unconstrained FPS together with 2 synthetic frames but with 2 dropped frames and 2 Warp misses.

The experience playing Elite Dangerous at Ultra settings is not perceptibly different on any tested video card but the RTX 4090 has a lot more performance headroom to increase the render resolution or to use a higher resolution headset like the Reverb G2 or the Vive Pro 2.

Let’s look at our newest VR sim, F1 2022.

F1 2022

Codemasters has captured the entire Formula 1 2021 season racing in F1 2022, and the VR immersion is good. The graphics are customizeable and solid, handling and physics are good, the AI is acceptable, the scenery is outstanding, and the experience ticks many of the necessary boxes for a racing sim.

Here is the frametime plot for F1 2022.

Here are the details as reported by FCAT-VR.

The RX 6900 XT delivered 132.21 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 3080 Ti managed 152.67 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 achieved 200.24 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4090 delivered 254.72 unconstrained FPS together with 3 synthetic frames plus with 3 dropped frames and 3 Warp misses.

The experience playing F1 2022 using the Ultra preset is not very different on any of these video cards but the RTX 4090 and RTX 4080 have considerably more performance headroom to use 120Hz/144Hz or to use a higher resolution headset.

Kayak VR: Mirage

The outstanding near-photorealistic visual fidelity really sets Kayak VR: Mirage apart from other simulators. It boasts a wide range of locales with day/night/sunset options offering tropical, icy, desert, and even stormy scenarios with trips to Costa Rica, Antarctica, Norway, and Australia and occasional interactions with wildlife. It can be played as a relaxing sim or as a strenous workout with competitive time trials which offer asynchronous multiplayer and ranking on global leaderboards.

We benchmark at 100% resolution with the highest “Cinematic” in-game settings but do not use DLSS or FSR.

Here is the frametime plot for Kayak VR: Mirage.

Here are the FCAT-VR details.

The RX 6900 XT delivered 189.78 unconstrained FPS with no synthesized frames or dropped frames nor Warp misses.

The RTX 3080 Ti managed 201.89 unconstrained FPS with 1 synthetic frame plus 1 dropped frame and 1 Warp miss.

The RTX 4080 delivered 257.16 unconstrained FPS with 1 synthesized and 1 dropped frame and 1 Warp miss.

The RTX 4090 got 329.35 unconstrained FPS together with 1 synthetic frame and 1 dropped frame plus 1 Warp miss.

Kayak VR: Mirage looks fantastic at 100% resolution with maximum settings and would be well-suited for play on the Reverb G2 with any of our test cards.

Next, we look at Moss: Book II.

Moss: Book II

Moss: Book II is an amazing VR experience with much better graphics than the original game. It’s a 3rd person puzzle adventure game played seated that offers a direct physical interaction between you (the Reader) and your avatar, Quill, a mouse that bring real depth to the story. Extreme attention has been paid to the tiniest details with overall great art composition and outstanding lighting that make this game a must-play for gamers of all ages.

Moss II boasts very good visuals and we use the in-game highest settings.

Here are the frametimes plots of our four cards.

Here are the details are reported by FCAT-VR:

The RX 6900 XT delivered 260.40 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 3080 Ti managed 242.83 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 delivered 308.44 unconstrained FPS with 1 synthetic and 1 dropped frame and 1 Warp miss.

The RTX 4090 achieved 436.34 unconstrained FPS no synthesized or dropped frames nor Warp misses.

The experience playing Moss II on the Valve Index is identical between cards. It is not demanding so it can be played on a high resolution headset like the Reverb G2 or the Vive Pro 2 and supersampling may also be used.

Next, we will check out another demanding VR game, No Man’s Sky.

No Man’s Sky (NMS)

No Man’s Sky is an action-adventure survival single and multiplayer game that emphasizes survival, exploration, fighting, and trading. It is set in a procedurally generated deterministic open universe, which includes over 18 quintillion unique planets using its own custom game engine.

The player takes the role of a Traveller in an uncharted universe by starting on a random planet with a damaged spacecraft equipped with only a jetpack-equipped exosuit and a versatile multi-tool that can also be used for defense. The player is encouraged to find resources to repair his spacecraft allowing for intra- and inter-planetary travel, and to interact with other players.

Here is the No Man’s Sky Frametime plot. We set the settings to Maximum which is a step over Ultra including setting the anisotropic filtering to 16X and upgrading to FXAA+TAA. Since DLSS is available for RTX cards and the Quality setting improves performance without impacting image quality, we used it. Updated: We did not use any upscaling method.

Here are the FCAT-VR details of our comparative runs.

The RX 6900 XT brought 104.13 unconstrained FPS with 1601 (23%) synthesized frames plus 9 dropped frames and 9 Warp misses.

The RTX 3080 Ti managed 119.88 unconstrained FPS with 14 synthetic frames and with 1 dropped frame and 1 Warp miss.

The RTX 4080 delivered 159.10 unconstrained FPS with 2 synthesized frames but no dropped frames nor Warp misses.

The RTX 4090 achieved 201.96 unconstrained FPS together with 17 synthetic frames but with no dropped frames nor Warp misses.

The experience playing No Man’s Sky using the highest settings is not very different using the three GeForce video cards but RX 6900 XT gamers may want to lower some individual settings to remain above 90 FPS. The RTX 4080 and RTX 4090 have enough performance headroom to increase the refresh rate, render resolution, or to perhaps use a higher resolution headset.

Let’s continue with another VR game, Project CARS 2, that we still like better than its successor even though it is no longer available for online play.

Project CARS 2 (PC2)

There is still a sense of immersion that comes from playing Project CARS 2 in VR using a wheel and pedals. It uses its in-house Madness engine, and the physics implementation is outstanding.

Project CARS 2 offers many performance options and settings and we prefer playing with SMAA Ultra rather than to use MSAA.

Project CARS 2 performance settings

We used maximum settings including for Motion Blur.

Here is the frametime plot.

Here are the FCAT-VR details.

The RX 6900 XT delivered 163.67 unconstrained FPS with 1 synthesized and 1 dropped frames plus 1 Warp miss.

The RTX 3080 Ti managed 142.16 unconstrained FPS with 2 synthetic frames plus 2 dropped frames and 2 Warp misses.

The RTX 4080 got 200.88 unconstrained FPS with no synthesized frames nor dropped frames and no Warp misses.

The RTX 4090 achieved 253.50 unconstrained FPS together with 3 synthetic frames plus 2 dropped frames and 2 Warp misses.

The experience playing Project CARS 2 using maximum settings is similar for all four video cards but the RTX 4090 and RTX 4080 have far more performance headroom to increase the frequency to 120Hz or to use a higher resolution headset.

Next we will check out a classic VR game, Skyrim VR.

Skyrim VR

Skyrim VR is an older game that is no longer supported by Bethesda, but fortunately the modding community has adopted it. It is not as demanding as many of the newer VR ports so its performance is still very good on maxed-out settings using its Creation engine.

We benchmarked vanilla Skyrim using its highest settings plus we increased the in-game Supersample option to maximum.

Here are the frametime results.

Here are the details of our comparative runs as reported by FCAT-VR.

The RX 6900 XT provided 162.13 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 3080 Ti managed 194.63 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 achieved 239.08 unconstrained FPS with 2 synthetic frames plus 2 dropped frames and 1 Warp miss.

The RTX 4090 delivered 337.76 unconstrained FPS together with 2 synthetic frame and with 2 dropped frames plus 1 Warp miss.

All cards deliver an identical vanilla Skyrim VR experience with a ton of extra performance headroom to add mods and, in addition, to raise the render resolution using the two faster cards.

Next we check out Sniper Elite VR.

Sniper Elite VR

Sniper Elite VR’s visuals are decent with good texture work that is well-realized. The building architecture and panoramas look good, explosions are convincing and the weapons convey a sense of weight, although not achieving realism. It is primarily an arcade style sniping game featuring its signature X-Ray kill cam, but it offers multiple ways to achieve goals including with explosives and by using three other main weapon choices besides your rifle.

We benchmarked using the Highest settings.

Here is the frametime plot.

Here are the details:

The RX 6900 XT delivered 222.93 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 3080 Ti got 239.07 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4080 delivered 223.33 unconstrained FPS with no synthesized or dropped frames nor Warp misses.

The RTX 4090 brought 318.03 unconstrained FPS together with 1 synthetic and 1 dropped frames and 1 Warp miss.

All four cards deliver a similar playing experience on High with the faster two cards offering more performance headroom. We recommend that any performance headroom be used for increasing the SteamVR render resolution. Since the RTX 4080 only matches the RX 6900 XT and is behind the RTX 3080 Ti, we suspect it may be a driver issue.

Last up, The Walking Dead: Saints & Sinners.

The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinner is the last of BTR’s 10 VR game benching suite. It is a first person survival horror adventure RPG with a strong emphasis on crafting. Its visuals using the Unreal 4 engine are very good and it makes good use of physics for interactions.

We benchmarked Saints and Sinners using its High preset and we left the Pixel Density at 100%. Here is the frametime chart.

Here are the details as reported by FCAT-VR.

The RX 6900 XT delivered 240.00 unconstrained FPS with 1 synthetic frames and 1 dropped frames and 1 Warp miss.

The RTX 3080 Ti managed 222.18 unconstrained FPS with 1 synthetic frames and 1 dropped frames and 1 Warp miss.

The RTX 4080 got 260.94 unconstrained FPS with 1 synthetic frames and 1 dropped frames and 1 Warp miss.

The RTX 4090 achieved 366.41 unconstrained FPS together with 6 synthetic frames and with 4 dropped frames and 4 Warp misses.

Playing The Walking Dead: Saints & Sinners using the in-game Ultra preset and 100% Pixel Density is similar for all 4 cards but there is significantly more performance headroom for the RTX 4090 and to a lesser extent the RTX 4080 for increasing the render resolution or using a higher resolution headset.

Let’s check out synthetic VR tests and unconstrained framerates.

Unconstrained Framerates & Synthetic VR Benchmarks

The following chart summarizes the overall Unconstrained Framerates (the performance headroom) of our two cards using our 10 VR test games. The preset is listed on the chart and higher is better. In addition, we present three synthetic VR benchmarks.

The RX 4080 FE averages close to one-third higher unconstrained frames for many VR benchmarks and sits in between the RTX 3080 Ti and the RTX 4090 FE in this important performance metric. However, unconstrained framerates are just one metric that has to be taken together with the frametime plots to have real meaning.

It is clear that the RTX 4090 and the RTX 4080 are ready for higher resolution headsets than the Valve Index. In many cases, either card may be able to use the higher refresh rates of 120Hz/144Hz for fast-paced and/or sim racing games.

Creative, Pro & Workstation Apps

Let’s look at Creative applications next to see if the RTX 4080 is a good upgrade from the RTX 3080 Ti or RX 6900 XT. We test starting with Geekbench.

GeekBench

GeekBench is an excellent CPU/GPU benchmarking program which runs a series of tests and times how long a GPU (in this case) takes to complete its tasks. It benchmarks OpenCL, Vulkan, and CUDA performance

OpenCL, Vulkan, and CUDA Performance

The RTX 4080 OpenCL, Vulkan, and CUDA performance are charted below.

Next we test the summary charts below show the overall comparative performance scores.

Again, the RTX 4090 performance is outstanding.

Next up, Blender benchmark.

Blender 3.3.0 Benchmark

Blender is a very popular open source 3D content creation suite. It supports every aspect of 3D development with a complete range of tools for professional 3D creation.

For the following chart, higher is better as the benchmark renders a scene multiple times and gives the results in samples per minute.

Blender’s benchmark performance is highest using the RTX 4090, and often the amount of time saved is substantial over using the next fastest card, the RTX 4080.

Next, we look at the OctaneBench.

OTOY Octane Bench

OctaneBench allows you to benchmark your GPU using OctaneRender. The hardware and software requirements to run OctaneBench are the same as for OctaneRender Standalone.

We run OctaneBenc 2020.1.5 for Windows and here are the RTX 4080’s complete results and overall score of 946.30

Here is the summary comparing the three cards that can run this render benchmark.

The RTX 4090 is a beast of a card when used for rendering and the RTX 4080 sits in between, above the RTX 3080 Ti.

Next, we move on to AIDA64 GPGPU benchmarks.

AIDA64

AIDA64 is an important industry tool for benchmarkers. Its GPGPU benchmarks measure performance and give scores to compare against other popular video cards.

AIDA64’s benchmark code methods are written in Assembly language, and they are well-optimized for every popular AMD, Intel, NVIDIA and VIA processor by utilizing the appropriate instruction set extensions. We use the Engineer’s full version of AIDA64 courtesy of FinalWire. AIDA64 is free to to try and use for 30 days.

Here is the chart summary of the AIDA64 GPGPU benchmarks with the RTX 4090, the RTX 4080, the RTX 3080 Ti, and the RX 6900 XT side-by-side.

Generally the RTX 4090 is faster at almost all of AIDA64’s GPGPU benchmarks than the other cards with the RTX 4080 in second place. So let’s look at Sandra 2020 next.

SiSoft Sandra 2020

To see where the CPU, GPU, and motherboard performance results differ, there is no better tool than SiSoft’s Sandra 2020. SiSoftware SANDRA (the System ANalyser, Diagnostic and Reporting Assistant) is a excellent information & diagnostic utility in a complete package. It is able to provide all the information about your hardware, software, and other devices for diagnosis and for benchmarking. Sandra is derived from a Greek name that implies “defender” or “helper”.

There are several versions of Sandra, including a free version of Sandra Lite that anyone can download and use. 20/21-R16a is the latest version, and we are using the full engineer suite courtesy of SiSoft. Sandra 2020 features continuous multiple monthly incremental improvements over earlier versions of Sandra. It will benchmark and analyze all of the important PC subsystems and even rank your PC while giving recommendations for improvement.

With the above in mind, we ran Sandra’s intensive GPGPU benchmarks and charted the results summarizing them. The performance results of the RTX 4080 and RTX 4090 are compared with the performance results of the RTX 3080 Ti, and the RX 6900 XT.

Second only to the RTX 4090, the RTX 4080 is faster than the RTX 3080 Ti and it distinguishes itself in every area – Processing, Cryptography, Financial and Scientific Analysis, Image Processing, and Bandwidth.

Next up, SPEC benchmarks.

SPECworkstation3.1 Benchmarks

All the SPECworkstation 3 benchmarks are based on professional applications, most of which are in the CAD/CAM or media and entertainment fields. All of these benchmarks are free except for vendors of computer-related products and/or services.

The most comprehensive workstation benchmark is SPECworkstation 3. It’s a free-standing benchmark which does not require ancillary software. It measures GPU, CPU, storage and all other major aspects of workstation performance based on actual applications and representative workloads. We only tested the GPU-related workstation performance as checked in the image above.

Here are our RTX 4080 raw SPECworkstation 3.1 raw scores:

Below are the SPECworkstation 3.1 RTX 4090 results summarized in a chart along with the three competing cards, the RTX 4090, the RTX 3080 Ti, and the RTX 6900 XT. Higher is better since we are comparing scores.

The RTX 4090 is not a workstation card, yet it uses brute force to win most of the benches against the other cards with the RTX 4080 in second place.

Finally, we benchmark using SPECviewperfect GPU benches.

SPECviewperf 2020 GPU Benches

The SPEC Graphics Performance Characterization Group (SPECgpc) has released a 2020-22 version of its SPECviewperf benchmark that features updated viewsets, new models, support for up to 4K display resolutions, and improved set-up and results management. We use the highest available 3800×2120 display resolution for high end cards.

Here are SPECviewperf 2020 GPU RTX 4080 benchmarks summarized in a chart together with our three competing cards.

Although we see three architectures with different strengths and weaknesses, the RTX 4090 is a beast in SPEC benchmarks followed by the RTX 4080 in a solid second place.

After seeing the totality of the benches, creative users may choose to upgrade their existing systems with a new RTX 4080 or 4090 based on the performance increases and the associated increases in productivity that they require. The question to buy a RTX 4080 should be based on the workflow and requirements of each user as well as budget. Time is money to a professional depending on how these apps are used.

Let’s head to our conclusion.

Final Thoughts

Besides suffering with COVID-19, this has been an enjoyable exploration evaluating the new Ada Lovelace RTX 4080 FE versus the RTX 4090 FE, the RTX 3080 TI FE, and Gigabyte RTX 6900 XT Gaming OC. The RTX 4080 performed brilliantly performance-wise, blowing away its other two former flagship competitors and slotting in almost one-third slower than the RTX 4090.

The RTX 4080 at $1199 is a decent upgrade from the $1199 RTX 3080 Ti although it is not as impressive as upgrading from a RTX 3090 ($1499) to a RTX 4090 ($1599). If a VR enthusiast wants the very fastest card, then the RTX 4090 is the best choice for high resolution VR headsets and for creative/workstation apps. For $400 less, the RTX 4080 is a solid choice and it will provide a performance uplift over the RTX 3080 Ti, but not as dramatically as the RTX 4090.

In the last Ampere generation, the $699 RTX 3080 provided the best value, but almost unbelievably, the RTX 4090 provides the best performance bang for buck in Nvidia’s new Ada Lovelace lineup so far. We also notice that there is plenty of performance room for a possible future RTX 4080 Ti to slot in between the RTX 4080 and the RTX 4090.

We are very impressed with the RTX 4080 raw performance after testing it over the past few days in VR. It currently stands as the second fastest video card in the world and would be a solid choice for a high resolution VR headset.

The Founders Edition of the RTX 4080 is well-built, solid, good-looking, and it stays cool and quiet even when overclocked – the big card does not get hot like the RTX 3090 and under load it is quieter than the RTX 3080 Ti FE. The RTX 4080 Founders Edition offers a big performance improvement over the previous $1199 RTX 3080 FE for VR and pro apps although it doesn’t give as great a value as when the RTX 3080 FE launched for $699 two years ago.

However, we cannot give any final verdict now as there is a lot more RTX 4080 benchmarking results on the way next week. We will more extensively test the RTX 4080, RTX 4090, RTX 3080 Ti, and RX 6900 XT using 40-plus pancake games including testing DLSS 3 to determine overall value. Future reviews will hopefully test AMD’s upcoming 7000 series cards and we also plan to test the role of the CPU for VR performance. Stay tuned to BTR!

Happy Gaming!

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The RTX 3080 Ti Founders Edition Benchmarked with 25+ games https://babeltechreviews.com/the-rtx-3080-ti-founders-edition-benchmarked-with-25-games/ Wed, 02 Jun 2021 12:56:13 +0000 /?p=23600 Read more]]> The RTX 3080 Ti Arrives at $1199 – Performance Revealed – 25 Games, SPEC, Workstation, and GPGPU Benchmarked

BTR received the RTX 3080 Ti 12GB Founders Edition (FE) from NVIDIA and we have been testing its performance by benchmarking 25 games and also by overclocking it. NVIDIA claims that at $1199 it is almost as fast as the Ampere Flagship, the RTX 3090, which launched at $1,499 so we compare their performance using BTR’s 25 latest games including Resident Evil 8, Metro Exodus Enhanced Edition, and Days Gone with an emphasis on ray tracing and DLSS. In addition, although the RTX 3080 Ti is now NVIDIA’s flagship gaming GeForce card, we have added workstation, SPEC, and GPGPU benches.

The RTX 3090 is about 1.5x faster than the $1199 RTX 2080 Ti Turing flagship and much faster in ray traced games, so we are going to compare performance using five top cards – the 3080 Ti FE, the RTX 3090 FE, the RTX 3080 FE, as well as versus the reference RX 6800 XT and the Red Devil RTX 6900 XT. However, because of supply/demand issues, all suggested pricing is meaningless as only a very lucky few gamers will get them at or close to MSRP/SEP.

NVIDIA indicates that the RTX 3080 Ti has been in full production and stockpiled for over a month, so they’re already in the hands of retailers and have been for weeks so they can build supply. Even so it will still sell out probably within seconds because the demand is just that high.

Negativity and Hope

There has been a lot of pent up negativity about video cards for over 6 months because of their general unavailability with ridiculously high prices. Social media has blamed NVIDIA and AMD for these issues and few care to read reviews. There has been a perfect storm of twin pandemics hitting in 2020 – COVID-19 and Cryptomining. Both pandemics have increased demand as many people who were forced to stay home turned to gaming. In addition, Etherium GPU mining is currently still profitable which means that miners compete with gamers for supply. But we believe that this is about to change as what goes boom also will go bust.

We believe that the demand for video cards is going to take a steep drop soon. ETH GPU mining will die after (1) the difficulty spikes in July, (2) Summer’s cooling costs hit miners; (3) ASICS’ efficiency moves the big ETH miners away from GPU farms, and (4) gamers return to work en masse in the USA and Europe followed by the rest of the world as vaccinations bring an end to the COVID-19 pandemic. As governments again look to regulate and tax BitCoin profits, it is already showing signs of imploding. More video cards are beginning to show up on eBay at slightly lower prices. The end of the COVID-19 and Crypto pandemics are in view and a new ‘Roaring 20s’ for gamers may soon appear on the horizon.

Specifications

We have already covered Ampere’s features in depth and we have reviewed the RTX 3080, the 3080 Ti’s $699 slower brother that comes equipped with 10GB of vRAM. We have also reviewed NVIDIA’s flagship RTX 3090 which launched at $1499 and comes equipped with 24GB of vRAM. This review will consider whether the new RTX 3080 Ti FE at $1199 delivers a good value. The GA102 RTX 3080 Ti has 10240 CUDA cores which is more than double the CUDA cores of the RTX 2080 Ti. It delivers 34 TFLOPS of shader performance plus 67 RT-TFLOPS and 273 Tensor-TFLOPS for ray tracing and AI.

Since the RTX 2080 Ti launched in 2018, there are now more than 130 games and applications supporting NVIDIA RTX tech including ray tracing and Deep Learning Super Sampling (DLSS) and more AI features. Since all of the vendors and console platforms now support ray tracing technology, it is becoming a checkbox feature for AAA and even for indie games, so we will focus on these newer games. NVIDIA’s Reflex latency-reducing technology is also now supported in 12 of the top 15 competitive shooters and we will follow up this review with an upcoming latency review.

Games showcased during COMPUTEX that will be adding both ray tracing and DLSS include The Ascent, DOOM Eternal, DYING: 1983, Icarus, LEGO Builder’s Journey and The Persistence. New games using DLSS will include Red Dead Redemption 2 and Rainbow Six Siege.

We benchmark using Windows 10 64-bit Pro Edition at 1920×1080, 2560×1440, and at 3840×2160 using Intel’s Core i9-10900K at 5.1/5.0 GHz and 32GB of T-FORCE DARK Z 3600MHz DDR4 on a EVGA Z490 FTW motherboard. All games and benchmarks use the latest versions, and we use recent GeForce Game Ready drivers for games.

Let’s first unbox the RTX 3080 Ti Founders Edition before we look at our test configuration

The RTX 3080 Ti Founders Edition Unboxing

The Ampere generation RTX 3080 Ti Founders Edition is also a completely redesigned Founders Edition and here is the card, unboxed.

Inside the box and beneath the card are warnings, a quick start guide and warranty information, plus the 12-pin to PCIe 8-pin dongle that will be required to connect the RTX 3080 Ti to most PSUs.Just like the RTX 3080 and RTX 3090 Founders Editions, the RTX 3080 Ti comes in a “shoebox” style box where the card inside lays flat at a slight incline for display.

The system requirements, contents, and warranty information are printed on the bottom of each box. The RTX 3080 Ti requires a minimum 750W power supply unit, and the case must have space for a 285mm (L) x 112mm (W) two-slot card. It easily fits in our Phanteks Eclipse P400 ATX mid-tower as it is much smaller than the RTX 3090 and the same size as the RTX 3080.

The RTX 3080 Ti Founders Edition is a moderately heavy 2-slot card with dual fans.

Turning the card over, we see the similar unique design of Ampere FEs. This card is designed to keep the GPU cool including by using a short PCB, and inside the card it is mostly all heatsink fins.

There is very large surface area for cooling so the heat is readily transferred to the fin stack and the dual fans exhaust the heat out of the back of the case and also from the top of the card into the case’s airflow.

The IO panel has a very large air vent and four connectors. The connectors are similar to the Founders Edition of the RTX 2080 Ti and the RTX 3080, but the VirtualLink connector for VR is no longer used. Three DisplayPort 1.4 connectors are included, and the HDMI port has been upgraded from 2.0 to 2.1 allowing for 4K/120Hz over a single HDMI cable.

Before we look at overclocking, power and noise, let’s check out our test configuration.

Test Configuration

Test Configuration – Hardware

  • Intel Core i9-10900K (HyperThreading/Turbo boost On; All cores overclocked to 5.1GHz/5.0Ghz. Comet Lake DX11 CPU graphics)
  • EVGA Z490 FTW motherboard (Intel Z490 chipset, v1.3 BIOS, PCIe 3.0/3.1/3.2 specification, CrossFire/SLI 8x+8x), supplied by EVGA
  • T-FORCE DARK Z 32GB DDR4 (2x16GB, dual channel at 3600MHz), supplied by Team Group
  • RTX 3080 Ti Founders Edition 12GB, stock and overclocked, on loan from NVIDIA
  • RTX 3090 Founders Edition 24GB, stock clocks, on loan from NVIDIA
  • RTX 3080 Founders Edition 10GB, stock clocks, on loan from NVIDIA
  • Radeon RX 6800 XT 16GB reference version, stock clocks on loan from AMD
  • Red Devil RX 6900 XT 16GB, at Red Devil clocks, loaned by PowerColor and returned in April.
  • 1TB Team Group MP33 NVMe2 PCIe SSD for C: drive
  • 1.92TB San Disk enterprise class SATA III SSD (storage)
  • 2TB Micron 1100 SATA III SSD (storage)
  • 1TB Team Group GX2 SATA III SSD (storage)
  • 500GB T-FORCE Vulcan SSD (storage), supplied by Team Group
  • ANTEC HCG1000 Extreme, 1000W gold power supply unit
  • BenQ EW3270U 32″ 4K HDR 60Hz FreeSync monitor
  • Samsung G7 Odyssey (LC27G75TQSNXZA) 27? 2560×1440/240Hz/1ms/G-SYNC/HDR600 monitor
  • DEEPCOOL Castle 360EX AIO 360mm liquid CPU cooler
  • Phanteks Eclipse P400 ATX mid-tower (plus 1 Noctua 140mm fan) – All benchmarking and overclocking performed with the case closed

Test Configuration – Software

  • GeForce 466.47 for (RTX 3080 Ti Press launch drivers) are used for all GeForce cards.
  • Adrenalin 21.5.2 drivers used for the RX 6800 XT and 21.3.2 used for the RX 6900 XT.
  • High Quality, prefer maximum performance, single display, set in the NVIDIA control panel.
  • VSync is off in the control panel and disabled for each game
  • AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
  • Highest quality sound (stereo) used in all games
  • All games have been patched to their latest versions
  • Gaming results show average frame rates in bold including minimum frame rates shown on the chart next to the averages in a smaller italics font where higher is better. Games benched with OCAT show average framerates but the minimums are expressed by frametimes (99th-percentile) in ms where lower numbers are better.
  • Windows 10 64-bit Pro edition; latest updates 21H1 (Build1 9043.1023). DX11 titles are run under the DX11 render path. DX12 titles are generally run under DX12, and multiple games use the Vulkan API.
  • Latest DirectX
  • MSI’s Afterburner, 4.6.4 beta to overclock the RTX 3080 Ti

Games

Vulkan

  • DOOM Eternal
  • Red Dead Redemption 2
  • Ghost Recon: Breakpoint
  • World War Z
  • Rainbow 6 Siege

DX12

  • Resident Evil VIllage
  • Metro Exodus – Enhanced Edition & regular edition
  • Hitman 3
  • Cyberpunk 2077
  • DiRT 5
  • Godfall
  • Call of Duty Black Ops Cold War
  • Assassins Creed Valhala
  • Watch Dogs Legions
  • Horizon Zero Dawn
  • Death Stranding
  • F1 2020
  • Borderlands 3
  • Civilization VI – Gathering Storm Expansion
  • Battlefield V
  • Shadow of the Tomb Raider

DX11

  • Days Gone
  • Crysis Remastered
  • Destiny 2 Shadowkeep
  • Total War: Three Kingdoms

Synthetic

  • TimeSpy (DX12)
  • 3DMark FireStrike – Ultra & Extreme
  • Superposition
  • Heaven 4.0 benchmark
  • AIDA64 GPGPU benchmarks
  • Blender 2.92 benchmark
  • Sandra 2020/21 GPGPU Benchmarks
  • SPECworkstation3
  • SPECviewperf 2020
  • Octane benchmark

NVIDIA Control Panel settings

Here are the NVIDIA Control Panel settings. AMD Adrenalin Control Center Settings

All AMD settings are set so that all optimizations are off, Vsync is forced off, Texture filtering is set to High, and Tessellation uses application settings. Navi cards are quite capable of high Tessellation unlike earlier generations of Radeons.

Anisotropic Filtering is disabled by default but we always use 16X for all game benchmarks.

Let’s check out overclocking, temperatures and noise next.

Overclocking, Temperatures & Noise

All of our performance and overclocked testing are performed in a closed Phanteks Eclipse P400 ATX mid-tower case. Inside, the RTX 3080 Ti is a quiet card even when overclocked and we never needed to increase its fan speeds manually or change the stock fan profile. We overclocked using Afterburner without adding any extra voltage.

We used Heaven 4.0 running in a window at completely maxed-out settings at a windowed 2560×1440 to load the GPU to 98% so we could observe the running characteristics of the RTX 3080 Ti and also to be able to instantly compare our changed clock settings with their results. At completely stock settings with the GPU under full load, the card ran cool and stayed below 70C with clocks that averaged around 1830MHz.

Simply raising the Power and Temperatures to their maximums resulted in the clocks running above 1900MHz with a small rise in temperatures using the stock fan profile.

After testing multiple combinations, our RTX 3080 Ti’s final stable overclock to achieve the highest overall performance added +160MHz offset to the core and +700 MHz to the memory. to achieve a core clock around 2000MHz with a memory clock of 10200MHz. The RTX 3080 Ti FE is power-limited, and to achieve a higher overclock will require more voltage. Our review sample is only a fair overclocker. If you want a higher overclock, pick a partner overclocked AIB.

To see the performance increase from overclocking, we tested 5 games. The results are given after the main performance charts in the next section.

First, let’s check out performance on the next page.

Performance Summary Charts & Graphs

Gaming Performance Summary Charts

Here are the summary charts of 25 games and 3 synthetic tests. The highest settings were always chosen and the settings are listed on the chart. The benches were run at 1920×1080, 2560×1440 and at 3840×2160. Five cards were compared and they are listed in order starting from left to right with the reference RX 6800 XT, the RTX 3080 FE, the RTX 3080 Ti FE, the RTX 3090, and the Red Devil RX 6900 XT (which was benchmarked in April).

Most results, except for synthetic scores, show average framerates, and higher is better. Minimum framerates are next to the averages in italics and in a slightly smaller font. Games benched with OCAT show average framerates, but the minimums are expressed by frametimes (99th-percentile) in ms where lower are better.

Although there is some variability, the RTX 3080 Ti FE is only around 2-4% slower than the RTX 3090 FE and it is faster than either the RX 6800 XT or the RX 3080. It trades blows with the Red Devil RX 6900 XT in rasterized games, but is much faster in most ray traced games and a lot faster when DLSS is used.

Next we look at overclocked performance.

Overclocked benchmarks

These benchmarks are run with the RTX 3080 Ti overclocked +160MHz on the core and +700MHz on the memory versus at stock clocks. The RTX 3080 Ti stock results are presented first and the overclocked results are shown in the second column.

There is a small performance increase from overclocking the RTX 3080 Ti Founders Edition. NVIDIA has locked down Ampere cards overclocking in an attempt to maximize performance for all Founders Edition gamers. We would also suggest that the RTX 3080 Ti FE is rather voltage constrained and if you want a higher overclock, pick a factory-overclocked partner version instead of a Founders Edition.

Let’s look at non-gaming applications next to see if the RTX 3080 Ti is a good upgrade from the other video cards we test starting with Blender.

Blender 2.92 Benchmark

Blender is a very popular open source 3D content creation suite. It supports every aspect of 3D development with a complete range of tools for professional 3D creation.

We benchmarked three Blender 2.92 benchmarks which measure GPU performance by timing how long it takes to render production files. We tested seven of our comparison cards with both CUDA and Optix running on the GPU instead of using the CPU. We did not benchmark the RX 6800 XT using OpenCL.

For the following chart, lower is better as the benchmark renders a scene multiple times and gives the results in minutes and seconds.

Blender’s benchmark performance is similar between the RTX 3080 Ti compared with the RTX 3090.

Next we look at the OctaneBench.

Octane Bench

OctaneBench allows you to benchmark your GPU using OctaneRender. The hardware and software requirements to run OctaneBench are the same as for OctaneRender Standalone.

We run OctaneBench 2020.1.5 for Windows and here are the RTX 3080 Ti’s complete results and overall score of 644.48.

Here is the summary chart comparing our three GeForce cards. Radeons cannot run Octane benchmark.

The RTX 3080 Ti is a decent card when used for rendering and closer to the RTX 3090 in performance than the RTX 3080.

Next, we move on to AIDA64 GPGPU benchmarks.

AIDA64 v6.33

AIDA64 is an important industry tool for benchmarkers. Its GPGPU benchmarks measure performance and give scores to compare against other popular video cards.

AIDA64’s benchmark code methods are written in Assembly language, and they are well-optimized for every popular AMD, Intel, NVIDIA and VIA processor by utilizing the appropriate instruction set extensions. We use the Engineer’s full version of AIDA64 courtesy of FinalWire. AIDA64 is free to to try and use for 30 days.

Here are the RTX 3080 Ti AIDA64 GPGPU results.

Here is the chart summary of the AIDA64 GPGPU benchmarks with four of our competing cards side-by-side.

The RTX 3080 Ti is a fast GPGPU card and it compares favorably with the RTX 3090. So let’s look at Sandra 2020 next.

SiSoft Sandra 2020/21

To see where the CPU, GPU, and motherboard performance results differ, there is no better tool than SiSoft’s Sandra 2020. SiSoftware SANDRA (the System ANalyser, Diagnostic and Reporting Assistant) is a excellent information & diagnostic utility in a complete package. It is able to provide all the information about your hardware, software, and other devices for diagnosis and for benchmarking. Sandra is derived from a Greek name that implies “defender” or “helper”.

There are several versions of Sandra, including a free version of Sandra Lite that anyone can download and use. Sandra 2021 R2 is the latest version, and we are using the full engineer suite courtesy of SiSoft. Sandra 2020/21 features continuous multiple monthly incremental improvements over earlier versions of Sandra. It will benchmark and analyze all of the important PC subsystems and even rank your PC while giving recommendations for improvement.

We ran Sandra’s intensive GPGPU benchmarks and charted the results summarizing them. There was a bug in one Processing benchmark that affected the Red Devil RX 6800 XT with OpenCL that is being addressed by SiSoft.

In Sandra GPGPU benchmarks, the RTX 3080 Ti is similar in performance to the RTX 3090. Interestingly, the RTX 3080 Ti Hashing bandwidth is much lower than the RTX 3080 and even the RX 6800 XT as NVIDIA has limited its cryptocurrency mining ability. However, since the architectures are different, each card exhibits different characteristics with different strengths and weaknesses.

SPECworkstation3 Benchmarks

All the SPECworkstation3 benchmarks are based on professional applications, most of which are in the CAD/CAM or media and entertainment fields. All of these benchmarks are free except for vendors of computer-related products and/or services.

The most comprehensive workstation benchmark is SPECworkstation3. It’s a free-standing benchmark which does not require ancillary software. It measures GPU, CPU, storage and all other major aspects of workstation performance based on actual applications and representative workloads. We only tested the GPU-related workstation performance as checked in the image above.

Here are our raw SPECworkstation 3.0.4.summary and raw scores for the RTX 3080 Ti.

Here are the SPECworkstation3 results summarized in a chart along with four competing cards. Higher is better.

Using SPEC benchmarks, the RTX 3080 Ti is similar in performance to the RTX 3090. However, since the architectures are different, the cards each exhibit different characteristics with different strengths and weaknesses.

SPECviewperf 2020 GPU Benches

The SPEC Graphics Performance Characterization Group (SPECgpc) has released a 2020 version of its SPECviewperf benchmark that features updated viewsets, new models, support for both 2K and 4K display resolutions, and improved set-up and results management.

We benchmarked at 4K and here are the summary and the raw results for the RTX 3080 Ti.

Here are SPECviewperf 2020 GPU benchmarks summarized in a chart together with three other cards.

Again the RTX 3080 Ti is faster than the RTX 3080 and very close to RTX 3090 performance.

After seeing these benches, some creative users may wish to upgrade their existing systems with a new RTX 30X0 series card based on the performance increases and the associated increases in productivity that they require. The question to buy an RTX 3080 Ti should be based on the workflow and requirements of each user as well as their budget. Time is money depending on how these apps are used. However, the target demographic for the RTX 3080 Ti is primarily gaming for gamers, especially at 1440P and at 4K.

Let’s head to our conclusion.

Final Thoughts

The $1199 RTX 3080 Ti FE performed admirably performance-wise compared to the RTX 3090 which is still the fastest gaming card in the world that released at $1499. Therefore at less than 5% slower, the RTX 3080 Ti is a solid upgrade over the RTX 2080 Ti that also launched at $1199 even though we were originally hesitant to recommend the upgrade to a RTX 2080 Ti nearly three years ago based on its value to performance.

If a gaming enthusiast wants a very fast card that almost matches the RTX 3090 FE, it is an excellent card for 4K or 1440P gaming.

We are impressed that the Founders Edition of the RTX 3080 Ti nearly catches the RTX 3090 in a much smaller form. It offers outstanding performance at 1440P and at 4K. The Founders Edition of the RTX 3080 Ti is well-built, solid, and good-looking, and it stays cool and quiet even when overclocked. At 1.5X faster, the RTX 3080 Ti Founders Edition offers a solid upgrade for RTX 2080 Ti owners. However, it is not a compelling upgrade from a $699 RTX 3080 FE which has a much higher value to price ratio – if they can be found at MSRP.

Pros

  • The RTX 3080 Ti at $1199 is the near-equal of the RTX 3090 which launched at $1499 and it is also a 1.5X jump in performance over the RTX 2080 Ti.
  • The RTX 3080 Ti is perfect for 1440P or for 4K gaming; and it’s also very useful for intensive creative, SPEC, or GPGPU apps
  • Ray tracing is a game changer in every way and the RTX 3080 Ti is much faster than the RX 6800 XT or RX 6900 XT when DLSS 2.0 or ray tracing features are enabled
  • Reflex and Broadcast are important features for competitive gamers and broadcasters
  • Ampere improves over Turing with AI/deep learning and ray tracing to improve visuals while also increasing performance with DLSS 2.0 and Ultra Performance DLSS
  • The RTX 3080 Ti Founders Edition design cooling is quiet and efficient; the GPU in a well-ventilated case stays cool even when overclocked and it remains quiet using the stock fan profile
  • The industrial design is eye-catching and it is solidly built

Cons

  • High Price
  • Lack of availability

The Verdict

If you are a gamer who plays at maxed-out 1440P or even at 4K, you may want to upgrade to a RTX 3080 Ti. The Founders Edition offers good performance value as an upgrade from a RTX 2080 Ti with the additional benefit of being able to handle ray tracing much better, and it can even meet the demands of 4K gaming with high settings. It is much faster in ray traced games than any Radeon.

The RTX 3080 Ti Founders Edition is available starting tomorrow for $1199 from NVIDIA’s online store, and USA customers can purchase these cards also directly from Best Buy both online and in person. Only a relatively few lucky gamers will be able to buy one at SEP, but we believe the supply issue will ease and pricing will return to normal by the Autumn and this review will be even more useful in making a high end card selection then.

Stay tuned, there is a lot more on the way from BTR. Next week, we will test the RTX 3070 Ti in VR using the brand new Vive Pro 2. Stay tuned to BTR!

Happy Gaming!

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Reverb G2 VR Sim Wars – the Red Devil RX 6900 XT “Ultimate” vs. the RTX 3090 FE https://babeltechreviews.com/red-devil-rx-6900-xt-ultimate-vs-the-rtx-3090-fe-featuring-vr-sims-the-reverb-g2/ https://babeltechreviews.com/red-devil-rx-6900-xt-ultimate-vs-the-rtx-3090-fe-featuring-vr-sims-the-reverb-g2/#comments Sat, 17 Apr 2021 16:31:47 +0000 /?p=23069 Read more]]> VR Sim Wars: The Red Devil RX 6900 XT “Ultimate” vs. the RTX 3090 FE with the Reverb G2

This review features a follow up VR performance showdown focusing on sims between the Red Devil RX 6900 XT and the RTX 3090 Founders Edition (FE) using the Reverb G2 and FCAT VR. On a short-term loan from PowerColor, we recently received a Red Devil “Ultimate” Edition which is an unlocked card that is built for overclocking by allowing for higher voltage.

Although we had originally planned to overclock the Red Devil RX 6900 XT Ultimate versus the overclocked RTX 3090 FE, we had issues with our ANTEC/Seasonic 1000W power supply and the card’s protection circuitry so we had to abort overclocked benchmarking after we lost our favorite 1TB CARDEA Ceramic PCIe Gen 4 x4 SSD to a transient power surge. However, we will compare stock benchmarks also since we found that both NVIDIA and AMD have each improved performance since January.

Our main focus for this review is on using the HP Reverb G2 with three popular sims: Elite Dangerous, Assetto Corsa: Competizione, and Project CARS 2. BTR’s testing platform is an overclocked Intel Core i9-10900K, an EVGA Z490 FTW motherboard, and 32 GB of Vulcan Dark Z DDR4 at 3600MHz on a clean install of Windows 10 64-bit Pro Edition using NVIDIA’s GeForce Game Ready Driver, 466.11, and AMD’s Adrenalin Software 21.3.2 drivers.

After we received the Red Devil RX 6900 XT on a short-term loan in January, we tested 35 pancake games to validate its performance versus the NVIDIA flagship, the RTX 3090 FE and also overclocked them. The two cards traded blows and the performance was close in multiple rasterized games, but the GeForce was the faster card as well as being more expensive at MSRP. Although we will update our results using 14 pancake games today, this review will focus on VR sim performance using arguably the best headset for sims – the very demanding Reverb G2.

The Red Devil RX 6900 XT “Ultimate” Edition.

The Red Devil RX 6900 XT “Ultimate” edition is the same as the regular edition and performs identically out of the box with stock clocks. The Ultimate Edition is unlocked and aimed at more extreme overclocking with pre-selected and binned GPUs. It features a 303W ‘Unleash BIOS’ vs the 289W on the regular Red Devil.

This means there are no clock limits as the Ultimate edition will unlock any limits on the AMD Wattman overclocking tool, whereas there are clock limits on the regular Red Devil RX 6900 XT. It means you can go as far as the ASIC allows as long as you can keep it cool. Well, we ran into issues and were unable to complete overclocked benching. Here are the Ultimate edition features according to PowerColor:
  • The Ultimate series come with a specially binned GPU, having a better silicon together with a higher power limit, will clock higher
    comparative to the normal series.
  • AMD drivers will recognize this special series and will unlock much higher minimum and maximum clock settings on AMD Wattman OC tool.
  • The card has 2 modes, OC and Silent. 303W / 272W Power target. There’s a bios switch on the side of the card. We designed this card to be able to maximize the overclock potential under air cooling as well a run whisper quiet on the silent mode. OC – Game 2235MHz / Boost 2425MHz
  • Silent – Game 2135MHz / Boost 2335MHz
  • The board has 16 Phase VS the 11+2 Phase VRM design on the reference design meaning is over spec’d in order to deliver the best stability and overclock headroom, not only capable of well over 400W but by having such VRM it will run cooler and last longer.
  • DrMos and high-polymer Caps are used on our Design, no compromises.
  • Our cooler features 2 x 100mm with a center 1x90mm fan, all with two ball bearing fans with 7 heat pipes (3X8? and 4X6? heatpipes) across the high density heatsink with copper base. As you might notice the PCB is shorter than the cooler, this design is a continuation of what we already implemented in many generations previously and just now has become almost a industry standard.
  • RGB is enhanced, Red Devil now connects to the motherboard aRGB (5V 3 pin connector).
  • Red Devil has Mute fan technology, fans stop under 60C!
  • The ports are LED illuminated. Now you can see in the dark where to plug.
  • The card back plate does not have thermal pads but instead we did cuts across the backplate for the PCB to breath, which under high heat scenarios is more beneficial than having thermal pads as the back plate can become a heat trap.
  • Buyers of Red Devil Limited edition will be able to join exclusive giveaway as well access to the Devil Club website. A membership club for Devil users only which gives them access to News, Competitions, Downloads and most important instant support via Live chat.

Here is what comes in the Ultimate box.

The Ultimate edition is very similar to the regular Red Devil RX 6900 XT edition, the only differences being that the card is binned and unlocked. It’s a shame we were unable to overclock it, but we are glad to be able to retest it in VR and with regular games before we had to send this one back to PowerColor also.

Up next is our test configuration which are the same for PC games as PC VR games.

Test Configuration – Hardware

  • Intel Core i9-10900K (HyperThreading/Turbo boost On; All cores overclocked to 5.1GHz/5.0Ghz. Comet Lake DX11 CPU graphics)
  • EVGA Z490 FTW motherboard (Intel Z490 chipset, v1.3 BIOS, PCIe 3.0/3.1/3.2 specification, CrossFire/SLI 8x+8x), supplied by EVGA
  • T-FORCE DARK Z 32GB DDR4 (2x16GB, dual channel at 3600MHz), supplied by Team Group
  • Reverb G2, on loan from HP/Reverb
  • Red Devil RX 6900 XT Ultimate edition 16GB, stock clocks, on loan from PowerColor.
  • RTX 3090 Founders Edition 24GB, stock clocks, on loan from NVIDIA
  • 1TB Team Group MP33 NVMe2 PCIe SSD for C: drive
  • 1.92TB San Disk enterprise class SATA III SSD (storage)
  • 2TB Micron 1100 SATA III SSD (storage)
  • 1TB Team Group GX2 SATA III SSD (storage)
  • 500GB T-FORCE Vulcan SSD (storage), supplied by Team Group
  • ANTEC HCG1000 Extreme, 1000W gold power supply unit
  • BenQ EW3270U 32? 4K HDR 60Hz FreeSync monitor
  • Samsung G7 Odyssey (LC27G75TQSNXZA) 27? 2560×1440/240Hz/1ms/G-SYNC/HDR600 monitor
  • DEEPCOOL Castle 360EX AIO 360mm liquid CPU cooler
  • Phanteks Eclipse P400 ATX mid-tower (plus 1 Noctua 140mm fan)

Test Configuration – Software

  • GeForce 466.11 Game Ready drivers – High Quality, prefer maximum performance, single display, no optimizations, Vsync is off as set in the NVIDIA control panel
  • Adrenalin Software 21.3.2 – All optimizations are off, Vsync is forced off, Texture filtering is set to High, and Tessellation uses application settings
  • Windows 10 64-bit Pro edition; latest updates v2004.
  • Latest DirectX
  • All games are patched to their latest versions at time of publication
  • FCAT-VR Capture (latest non public Beta 04/21)
  • FCAT-VR Beta 18 (non public)
  • SteamVR – at 100% resolution unless specified

3 VR Sim Game, 14 Pancake benchmark suite & 1 synthetic test

Synthetic

  • Unigine Superposition VR Benchmark
  • 3DMark Fire Strike & Time Spy

VR Sim Games

  • Assetto Corsa Competizione
  • Elite Dangerous
  • Project CARS 2

Pancake Games

  • DiRT 5
  • Godfall
  • Death Stranding
  • Ghost Recon: Breakpoint
  • Red Dead Redemption 2
  • Borderlands 3
  • Wolfenstein Youngblood
  • World War Z
  • Strange Brigade
  • Rainbow 6 Siege
  • Horizon Zero Dawn
  • Metro Exodus
  • Total War: Three Kingdoms
  • Far Cry New Dawn

First we are going to check the performance of 14 pancake games

14 PC Games

Most gaming results show average framerates in bold text, and higher is better. Minimum framerates are next to the averages in italics and in a slightly smaller font. The games benched with OCAT show average framerates but the minimums are expressed by frametimes in ms where lower numbers are better. Column one represents the stock RTX 3090 FE performance next to the stock Red Devil RX 6900 XT Ultimate edition performance results in the second column.

Compared with our last benchmarks between the Red Devil RX 6900 XT and the RTX 3090 FE, there has been a general performance increase for both cards. The Red Devil wins three games outright and it ties or trades blows in six others depending on the resolution although the RX 3090 still maintains the overall lead. So let’s look at our three featured VR sim games next.

VR Sims

The Reverb G2 is a much more demanding headset than the Vive Pro or the Valve Index by virtue of its higher resolution. This higher resolution gives it exceptional clarity with no screen door effect, but its tracking isn’t as perfect as lighthouse tracking for many action games. The G2 is considered one of the best headsets for racing and flight sims and we are going to compare the performance of the RX 6900 XT versus the RX 3090 – first at each game’s Ultra settings and also, if necessary, at more “playable” settings to minimize reprojection.

Some VR gamers prefer to lower the SteamVR render resolution for the G2 which is extremely high and mostly used to compensate for the lens’ distortion instead of lowering the preset or by dropping individual settings. It is a viable option but we prefer to test at SteamVR’s 100% resolution for benchmarking purposes.

Also, please note that FCAT VR doesn’t distinguish dropped frames from synthesized frames using the G2 like it properly does for the Valve Index and the Vive Pro. We suggest that the vast majority of the frames reported as dropped are actually synthetically generated (reprojected) frames.

It is important to remember that BTR’s charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom) if it wasn’t locked to either 90 FPS or to 45 FPS by the HMD. In the case of unconstrained FPS which measures just one important performance metric, faster is better.

Let’s individually look at our 3 sim VR games’ performance using FCAT VR. All of our games were benchmarked at 100% SteamVR resolution as we compare the stock-clocked Red Devil RX 6900 XT with the stock RTX 3090 FE using the Reverb G2 and FCAT VR.

First up, Assetto Corsa Competizione.

Assetto Corsa Competizione (ACC)

BTR’s sim/racing editor, Sean Kaldahl created the replay benchmark run that we use for both the pancake game and the VR game. It is run at night with 20 cars, lots of geometry, and the lighting effects of the headlights, tail lights, and everything around the track looks spectacular.

Just like with Project CARS, you can save a replay after a race. Fortunately, the CPU usage is the same between a race and its replay so it is a reasonably accurate benchmark using the Circuit de Spa-Francorchamps.
iRacing may be more accurate or realistic, but Assetto Corsa Competizione has some appeal because it feels more real than many other racing sims. It delivers the sensation of handling a highly-tuned racing machine driven to its edge. We test the VR High preset first.

VR High

Here are the ACC FCAT VR frametimes using VR High.

Here are the details are reported by FCAT-VR:

The RX 6900 XT delivered 72.12 unconstrained FPS with 5802 (49%) dropped or synthesized frames but no Warp misses.

The RTX 3090 delivered 86.48 unconstrained FPS together with 1623 (17%) dropped or synthetic frames along with no Warp misses.

The ACC racing experience is better with the RTX 3090 since less than 20% of its frames need to be synthesized compared with nearly 50% using the RX 6900 XT. However, there is no way that either of these cards can play on VR Epic without lowering the resolution, and it is best to have no synthesized frames, so we will try VR Low next – unfortunately there is no VR Medium.

VR Low

Here are the ACC frametimes using VR Low.

Here are the details are reported by FCAT-VR:

The RX 6900 XT delivered 126.27 unconstrained FPS with 6 dropped or synthesized frames and no Warp misses.

The RTX 3090 delivered 136.11 unconstrained FPS with no dropped, synthesized frames, or Warp misses.

FIXED TEXT – 04/19/2021 9:45 AM PDT

Both cards play ACC similarly on VR Low. The RTX 3090 has more performance headroom and it is possible to play it on VR High with minimal reprojected or synthesized frames by lowering a few settings. The RX 6900 XT is best suited for playing ACC on VR Low.

Next, we check out Elite Dangerous next.

Elite Dangerous (ED)

Elite Dangerous is a popular space sim built using the COBRA engine. It is hard to find a repeatable benchmark outside of the training missions.

A player will probably spend a lot of time piloting his space cruiser while completing a multitude of tasks as well as visiting space stations and orbiting a multitude of different planets (~400 billion). Elite Dangerous is also co-op and multiplayer with a very dedicated following of players.

We picked the Ultra Preset and we set the Field of View to its maximum. Here are the frametimes.

Here are the details as reported by FCAT-VR:

The RX 6900 XT delivered 93.65 unconstrained FPS with no Warp Misses but with 450 (7%) dropped or synthesized frames..

The RTX 3090 delivered 89.21 unconstrained FPS with no Warp Misses either, but with 584 (9%) dropped or synthetic frames.

The experience playing Elite Dangerous at Ultra settings is not perceptibly different on either video card and Ultra is a good option if a player doesn’t mind less than 10% of the frames are reprojected or synthesized. If not, individual settings or the SteamVR render resolution may be lowered to keep delivered framerates at a constant 90 FPS.

Let’s continue with another demanding VR game, Project CARS 2, that we still like better than its successor.

Project CARS 2 (PC2)

There is a real sense of immersion that comes from playing Project CARS 2 in VR using a wheel and pedals. It uses its in-house Madness engine, and the physics implementation is outstanding. We are disappointed with Project CARS 3, and will continue to use the older game instead for VR benching.

Project CARS 2 offers many performance options and settings and we prefer playing with SMAA Ultra rather than to use MSAA.

Project CARS 2 performance settings

We used maximum settings including for Motion Blur although it looks best to us with on Low or Medium. For lesser cards, we would also recommend lowering grass and reflections to maximize framerate delivery as motion smoothing or reprojection tends to cause visible artifacting.

Ultra

Here is the frametime plot.

Here are the FCAT-VR details.

The Red Devil RX 6900 XT delivered 78.68 unconstrained FPS, with 1 warp miss and 5802 of its frames (49%) had to be synthesized.

The RTX 3090 delivered 82.77 unconstrained FPS with 1913 (20%) dropped or synthesized frames but with no warp misses

The VR experience playing Project CARS 2 on our maximum settings is better on the RTX 3090 since the RX 6900 XT requires almost 50% of its frames to be synthesized whereas the RTX 3090 only requires 20%. If you want maximum settings without reprojection, the only other acceptable option is to lower the SteamVR render resolution.

Next up the PC2 Medium preset.

Medium

Here is the frametime plot.

Here are the FCAT-VR details.

The Red Devil RX 6900 XT delivered 104.51 unconstrained FPS, with 226 (2%) dropped or synthesized frames but no Warp misses.

The RTX 3090 delivered 100.81 unconstrained FPS with 314 (3%) synthesized or dropped frames and with no Warp misses.

The experience playing Project CARS 2 on the Medium preset is similar using either card.

Let’s look at our overall Unconstrained Framerates Chart.

Unconstrained Framerates

The following chart summarizes the overall Unconstrained Framerates (the performance headroom) of our two cards using our 3 sim VR test games. The preset is listed on the chart and higher is better.

The RX 3090 FE delivers higher unconstrained frames in three out of five sim benchmarks over the Red Devil RX 6900 XT in this one important performance metric. But unconstrained framerates are just one metric that has to be taken together with the frametime plots to have any meaning.

Let’s check out our conclusion.

Conclusion

It is great to see AMD delivering a card that is performance competitive with the RX 3090 in VR as well as in rasterized PC games. Several of the FCAT VR frametime plots indicate the RTX 3090 delivers a smoother VR experience at higher settings. However, the RX 6900 XT distinguishes itself from the RX 6800 XT as a faster card for playing at our demanding VR settings better than it does with pancake games, and the Red Devil is a fine RX 6900 XT indeed.

The Ultimate edition of the Red Devil RX 6900 XT is for overclockers who want a 3-year factory warranty for a card that can be potentially overclocked higher than the regular edition although it won’t give higher performance at stock compared to the regular Red Devil. We can only hope that the dual pandemics – crypto mining and COVID-19 – will end soon and that pricing and availability will return to normal – there is hope on the horizon.

Next week, we are going to review new software and will afterward return to VR by continuing to benchmark the Red Devil RX 6700 XT versus the RTX 3070 and the RTX 3060 Ti. We have added Borderlands 2 to our VR benching suite and may also add Medal of Honor: Above and Beyond.

Happy VR Gaming!

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Overclocking Showdown: the Red Devil RX 6900 XT versus the RTX 3090 FE (Part 3) https://babeltechreviews.com/overclocking-showdown-the-red-devil-rx-6900-xt-versus-the-rtx-3090-fe-part-3/ https://babeltechreviews.com/overclocking-showdown-the-red-devil-rx-6900-xt-versus-the-rtx-3090-fe-part-3/#comments Sat, 09 Jan 2021 20:22:02 +0000 /?p=21339 Read more]]> Overclocking Showdown: the Red Devil RX 6900 XT versus the RTX 3090 Founders Edition (Part 3)

This overclocking showdown is the final follow-up to the two Red Devil RX 6900 XT reviews last week versus the RTX 3090 Founders Edition (FE). Today, we have optimized our overclocks with all performance options set to their highest limits to get the most performance from each card.

At stock, the Red Devil $1139/1179 RX 6900 XT trades blows with the $1499 RTX 3090 FE in rasterized games although it is slower overall. The Red Devil 6900 XT also provided a better VR experience than the RX 6800 XT although its performance again fell short of the RTX 3090 FE’s VR performance. This time, we will overclock the each card as far as they will go to see where they stand in relation to each other when manually overclocked.

Overclocking the Red Devil RX 6900 XT

The Red Devil version of the RX 6900 XT is factory overclocked 90MHz higher than the reference version at 2250MHz using the OC BIOS. According to its specifications, the Red Devil RX 6900 XT boost can clock up to 2340MHz out of the box. We benched it using out of the box settings at its default Power Limit setting of 280W and looped Heaven 4.0 in a 1440P window at max settings to load the GPU to 98%.

We generally see it boosting even higher than its rated specs, and it generally settles in above 2380MHz with peaks above 2400MHz. Increasing the Power Limit to its maximum (320W) we see a small increase in performance.

It will boost about 35MHz higher with a maxed out Power Limit slider, and we tested its 320W performance compared with out of the box 280W performance using synthetic benches which are sensitive to overclocking and also very accurate.

There is approximately a 1-3% performance increase with 40W added, so some enthusiasts may prefer to undervolt rather than overvolt their Red Devil depending on their preferences.

This isn’t much performance additional performance to be gained either with the RTX 3090 that gains about 2-5% by increasing its power limit. But we want to see how a maximum core and memory overclock will increase the Red Devil’s performance without consideration for the power usage.

We maxed the Power Limit, added the maximum voltage, maxed the memory OC slider to the right to add 7% more frequency, and moved the Max Frequency slider to 2750MHz after testing each +25MHz increment between 2600 and 2800MHz. Each increase in the maximum core frequency increased performance slightly which we confirmed as we looped Heaven 4.0. We were stopped dead at 2775MHz when the PC locked up.

We were disappointed with the performance increases until we also increased the fan profile to keep the GPU below 74C. Although, the fans started to become more audible, the performance stabilized and the GPU no longer throttled. With a cooler running GPU, the core clocks stayed relatively steady just below 2700MHz which is about 250MHz above the default Red Devil core clocks and the voltage pegged at 1175mV as the card consistently drew more than 300W, peaking above 320W.

Before we compare the Red Devil’s overclocked performance with the RTX 3090 FE, let’s look at its chief competitor’s overclock.

Overclocking the RTX 3090 FE

We devoted a separate evaluation to the RTX 3090 which you can read here. After testing multiple combinations further, our RTX 3090’s final stable overclock for this review to achieve the highest overall performance adds +55 MHz offset to the core and +600 MHz to the memory to perform above 1950MHz

The RTX 3090 FE is power-limited, and to achieve a higher overclock will take more voltage than what adding .1mV can deliver. But before we compare the RTX 3090 at stock and overclocked with the Red Devil RX 6900 XT, please check out our testing platform and configuration.

Test Configuration – Hardware

  • Intel Core i9-10900K (HyperThreading/Turbo boost On; All cores overclocked to 5.1GHz/5.0Ghz. Comet Lake DX11 CPU graphics)
  • EVGA Z490 FTW motherboard (Intel Z490 chipset, v1.9 BIOS, PCIe 3.0/3.1/3.2 specification, CrossFire/SLI 8x+8x), supplied by EVGA
  • T-FORCE DARK Z 32GB DDR4 (2x16GB, dual channel at 3600MHz), supplied by Team Group
  • Red Devil RX 6900 XT 16GB, stock and overclocked, on short term loan from PowerColor
  • RTX 3090 Founders Edition 24GB, stock and overclock, on loan from NVIDIA
  • 1TB Team Group MP33 NVMe2 PCIe SSD for C: drive
  • 1.92TB San Disk enterprise class SATA III SSD (storage)
  • 2TB Micron 1100 SATA III SSD (storage)
  • 1TB Team Group GX2 SATA III SSD (storage)
  • 500GB T-FORCE Vulcan SSD (storage), supplied by Team Group
  • ANTEC HCG1000 Extreme, 1000W gold power supply unit
  • BenQ EW3270U 32? 4K HDR 60Hz FreeSync monitor
  • Samsung G7 Odyssey (LC27G75TQSNXZA) 27? 2560×1440/240Hz/1ms/G-SYNC/HDR600 monitor
  • DEEPCOOL Castle 360EX AIO 360mm liquid CPU cooler
  • Phanteks Eclipse P400 ATX mid-tower (plus 1 Noctua 140mm fan) – All benchmarking and overclocking performed with the case closed

Test Configuration – Software

  • GeForce 461.09 for the RTX 3090
  • Adrenalin 2020 Edition 20.12.2 drivers used for the Red Devil RX 6900 XT
  • High Quality, prefer maximum performance, single display, set in the NVIDIA control panel.
  • VSync is off in the control panel and disabled for each game
  • AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
  • Highest quality sound (stereo) used in all games
  • All games have been patched to their latest versions
  • Gaming results show average frame rates in bold including minimum frame rates shown on the chart next to the averages in a smaller italics font where higher is better. Games benched with OCAT show average framerates but the minimums are expressed by frametimes (99th-percentile) in ms where lower numbers are better.
  • Windows 10 64-bit Pro edition; latest updates v2004. DX11 titles are run under the DX11 render path. DX12 titles are generally run under DX12, and multiple games use the Vulkan API.
  • Latest DirectX
  • Precision X1
  • Wattman

Games

Vulkan

  • Ghost Recon: Breakpoint
  • Wolfenstein Youngblood
  • World War Z
  • Strange Brigade
  • Rainbow 6 Siege

DX12

  • Horizon Zero Dawn
  • Tom Clancy’s The Division 2
  • Metro Exodus

DX11

  • Total War: Three Kingdoms
  • Far Cry New Dawn

Synthetic

  • TimeSpy (DX12)
  • 3DMark FireStrike – Ultra & Extreme
  • Superposition
  • Heaven 4.0 benchmark

NVIDIA Control Panel settings

Here are the NVIDIA Control Panel settings.

We used Precision X1 to set the GeForce card’s power and temperature limits to maximum and used Wattman for the Radeon.

AMD Adrenalin Control Center Settings

All AMD settings are configured so that all optimizations are off, Vsync is forced off, Texture filtering is set to High, and Tessellation uses application settings. All Navi and Navi 2 cards are capable of high Tessellation unlike earlier generations of Radeons.

Anisotropic Filtering is disabled by default but we always use 16X for all game benchmarks.

Let’s overclock both of our cards to their maximum and check out their performance.

Performance summary charts

Below is the summary chart of 10 games and 3 synthetic tests. The highest settings are always chosen and DX12 was picked above DX11 where available. Specific settings are listed on the performance charts. The benches were run at 1920×1080, 2560×1440, and at 3840×2160.

All results, except for the synthetic benchmarks show average frame rates and higher is always better. Minimum frame rates are shown when they are available next to the averages but they are in italics and in a slightly smaller font. The Red Devil RX 6900 XT’s stock results are in the first column and its overclocked results are in the second column, while the third column represents the overclocked RTX 3090’s results with its stock-clocked results in the fourth column.

There isn’t much change in the overall ranking by overclocking both cards although each card scales decently. Horizon Zero Dawn gave inconsistent benching results at 4K (between 77 and 84 FPS) which may still indicate some throttling for the Red Devil. Although both cards are constrained by their respective power limits and tiny voltage increases, the Red Devil is an aftermarket card that should not be so power-limited.

PowerColor claims that their Red Devil can handle 400W, but is limited to 320W which means a lot of performance is left on the table by AMD’s lockdown. It is possible to circumvent this power limit with overclocking tools like MorePowerTools, but we have not tested it as our sample had to be returned to PowerColor in working condition after two weeks of intensive benchmarking.

Let’s head to our conclusion.

Conclusion

This has been quite an interesting exploration for us, evaluating the overclocked $1139/$1179 Red Devil RX 6900 XT versus the overclocked $1499 RTX 3090 FE. The Red Devil is a slower card, but it also costs about $350 less. We are very disappointed that the Red Devil’s voltage and power limit has been locked down, but the blame for this lays with AMD for an illogical decision for their partner cards – not with PowerColor who would love to be able to allow enthusiasts to push their card much harder.

PowerColor has taken the RX 6900 XT GPU and over-engineered it with a 16 Phase design versus the 11+2 Phase VRM design on the reference design. Red Devils are over-spec’d in order to deliver the best stability and overclocking headroom. It’s not only capable of using well over 400W, and by having the best VRMs, it will run cooler and last longer than any reference version

The Red Devil is the equivalent of a Ferrari – and AMD has forcibly installed a limiter on it. This is a poor decision by AMD foisted on their partners and we respectfully disagree with them. We really like the Red Devil and will continue to recommend it as among the very best of the AIB RX 6900 XTs, and a great choice for AMD gamers.

Next week, we will return to benching Virtual Reality (VR). Sean has sent us a Reverb G1 Pro for evaluation to compare with a Reverb G2 that Hewlett Packard is also sending us for evaluation versus the Vive Pro. And Sean is working on his Assetto Corsa: Competizione review also.

Rodrigo’s next review is a GeForce 461.09 driver performance analysis using Ampere and Turing, and his following feature review will cover Windows 10 ‘Game Mode’, On vs. Off. Stay tuned to BTR!

Happy Gaming!

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The Red Devil RX 6900 XT 50-game Review vs. the RTX 3090 FE (Part 1) https://babeltechreviews.com/the-red-devil-rx-6900-xt-50-game-review-vs-the-rtx-3090-fe-part-1/ https://babeltechreviews.com/the-red-devil-rx-6900-xt-50-game-review-vs-the-rtx-3090-fe-part-1/#comments Mon, 04 Jan 2021 19:47:45 +0000 /?p=21000 Read more]]> The Red Devil RX 6900 XT takes on the RTX 3090 in 35 Games , GPGPU & SPEC Workstation Benchmarks – Part 1

The Red Devil RX 6900 XT Limited Edition arrived at BTR for evaluation on a two-week loan from PowerColor the day before Christmas although it launched earlier at $1139 or at $1179 for the Limited Edition. We have been comparing it with the $649 RX 6800 XT reference version and benching it versus the $1499 RTX 3090 Founders Edition (FE) and versus the $699 RTX 3080(FE). We are featuring the Red Devil RX 6900 XT in a three part review, and this Part 1 features 35 games, GPGPU, workstation, SPEC, and synthetic benchmarks. Part 2 will compare 15 virtual reality (VR) games, and Part 3 will focus on overclocking and power draw versus the RTX 3090 FE.

Bottom: Red Devil RX 6900 XT; Center, RTX 3090 FE; Top, reference RX 6800 XT; Left, RTX 3080 FE

We will also compare the performance of these competing cards with the RX 5700 XT Anniversary Edition (AE) and the GTX 1080 Ti FE to see how older cards fare, and we also include all of the GeForce Turing Super cards and the Ampere cards to complete BTR’s 12-card Big Picture.

The Red Devil RX 6900 XT is factory clocked 90MHz higher than the reference version at 2250MHz using the OC BIOS. According to its specifications, the Red Devil RX 6900 XT boost can clock up to 2340MHz out of the box. It also looks different from older generation classic Red Devils, arriving in a more neutral gray color instead of in all red and black. The Red Devil RX 6900 XT features a RGB mode whose LEDs default to a bright red which may be extensively customized by PowerColor’s DevilZone software.

The Red Devil RX 6900 XT Features & Specifications

The Red Devil RX 6900 XT specifications include an Engine/Game clock of 2105MHz that will Boost up to 2340MHz, and it uses 16GB of DDR6 at 16Gbps on PCIe 4.0. The Game clock is the expected GPU clock while running average high-load gaming scenarios with a regular non-overclocked total graphics usage situation. It’s a high power-draw card, and PowerColor recommends a 900W PSU to power it. We will test the power draw and overclocking in Part 3.

Specifications

Source: PowerColor

Features

Here are the Red Devil RX 6900 XT features.

Source: PowerColor

Additional Information from PowerColor

  • The Red Devil has 2 modes, OC and Silent with a BIOS switch on the side of the card. Even on performance mode it’s said to be considerably quieter than reference board and the silent mode is indeed very quiet.
  • The board has 16 Phase versus the 11+2 Phase VRM design on the reference design. Red Devils are over-spec’d in order to deliver the best stability and overclocking headroom. It’s not only capable of using well over 400w, but by having the best VRMs, it will run cooler and last longer.
  • DrMos and high-polymer Caps are used without any compromise.
  • The cooler features 2 x 100mm with a center 1x90mm fan, all with two ball bearing fans with 7 heat pipes (3X8Φ and 4X6Φ heatpipes) across a high density heatsink with a copper base. The PCB is shorter than the cooler.
  • The RGB is enhanced and the Red Devil RX 6900 XT connects to the motherboard using aRGB (5V 3-pin connector).
  • It uses mute fan technology and the fans stop under 60C.
  • The ports are LED illuminated so as to see in the dark where to plug in cables.
  • The card back plate does not use thermal pads, rather there are openings across the backplate for the PCB to ‘breathe’.
  • Red Devil RX 6900 XT Graphics Card Limited Edition provides unique and high-quality crafted Red Devil keycaps to make your keyboard look Devilish.
  • Red Devil RX 6900 XT Graphics Card Limited Edition includes card stands for mounting it and displaying it vertically in your PC.
  • Buyers of the Red Devil Limited Edition will be able to join exclusive giveaways as well access to the Devil Club website. A membership club for Devil users only gives them access to news, competitions, downloads and instant support via live chat.

Contrary to social media speculation, the Limited Edition uses the same GPU as the “regular” edition but differentiates itself by bundling two Red Devil keycaps and vertical mounting stands for $40 more. Here are the bundles link.

The Big Navi 2 Radeon 6000 family

The Radeon 6800 competes with the RTX 3070 and is priced a little higher at $579 while the RTX 6800 XT at $649 competes with the RTX 3080 at $699. The reference RTX 6900 XT released at $999 to compete with the $1499 RTX 3090 and the Red Devil is priced around 15% more than the reference version.

Source: AMD

Above is a die shot of the GPU powering the Radeon 6000 series courtesy of AMD.

Source: AMD

AMD has their own ecosystem for gamers with many unique new features for the Radeon 6000 series including low-latency modes for eSports gamers and FidelityFX upscaling for better image quality without impacting performance. Ray tracing is now featured and premium VR support continues to be supported.

The RX 6900 XT is AMD’s flagship card, and the Red Devil represents one of the best choices for a partner card by virtue of its high-quality components and carefully selected GPUs coupled with good support and great warranty service.

The Test Bed

BTR’s test bed consists of 35 games and 3 synthetic game benchmarks at 1920×1080, 2560×1440, and at 3840×2160 as well as SPEC, Workstation, and GPGPU benchmarks. Our latest games include Cyberpunk 2077, Watch Dogs: Legions, Call of Duty Black Ops: Cold War, Godfall, and Assassin’s Creed: Valhalla, and we will test ray tracing performance in selected games. The testing platform uses a recent clean installation of Windows 10 64-bit Pro Edition, and our CPU is an i9-10900K which turbos all 10 cores to 5.1/5.0GHz, an EVGA Z490 FTW motherboard, and 32GB of T-FORCE Dark Z DDR4 3600MHz. The games, settings, and hardware are identical except for the cards being compared.

Part 2, coming later this week, will feature 15 VR games’ performance versus the RX 3090, the RTX 3080, and against the RX 6800 XT. Part 3 will feature overclocking and power draw using the same cards.

First, let’s take a closer look at the new PowerColor Red Devil RX 6900 XT.

A Closer Look at the PowerColor Red Devil RX 6900 XT

Although the Red Devil RX 6900 XT advertises itself as a premium 7nm card on AMD’s RDNA 2 architecture which features FidelityFX, FreeSync 2 HDR and PCIe 4.0, the cover of the box uses almost no text in favor of stylized imagery.

The back of the box touts key features which now include HDMI 2.1 VRR, ray tracing technology, and VR Ready Premium as well as states its 900W power and system requirements although there is a lot of blank space on the box. AMD’s technology features are highlighted, but the box does not even mention PowerColor’s custom cooling solution, Dual-BIOSes, RGB software, output LEDs, and custom lighted backplate.

We don’t see the Red Devil’s features and extreme cooling highlighted until we open the box.

Now we see advertising above that instead probably should have been included on the outside of the box. Also inside are a quick installation guide, RGB LED cable, and an invitation to join PowerColor’s Devil’s Club. The complete package is pictured below.

In addition, a couple of key caps are included with the Limited Edition which could prove useful for benchmarking while wearing a HMD, and there are two stands for mounting the Red Devil vertically in a large case. We did not mount the Red Devil vertically as our case is thermally challenged with the side panel closed, and we think it looks nicer mounted horizontally.

The Red Devil RX 6900 XT is a large tri-fan card in a three slot design which is quite handsome with PowerColor’s colors and even more striking with the RGB on.

Here is the Red Devil RX 6900 XT pictured next to a RTX 3090 FE above. Both cards are huge compared with either the reference RX 6800 XT or the reference RTX 3080. Although the Red Devil is a little longer than the RX 3090 FE, the GeForce is bulkier and is a bit heavier. Both cards should be locked down with two thumbscrews instead of one because they are both very heavy.

The backplate is beautiful and it uses cutouts for maximum airflow instead of thermal pads. The PowerColor Red Devil RX 6800 XT’s sturdy backplate features a stylized custom devil symbol that lights up in the color of your choice if synced, red being the default. This card is number 467 out of a 500 Limited Edition run. Contrary to social media speculation, the Limited Edition uses the same GPU as the “regular” edition but differentiates itself by bundling two Red Devil keycaps and the vertical mounting stands.

There is also a switch to choose between the default overclock (OC) BIOS and the Silent BIOS. We didn’t bother benching with the Silent BIOS but it is good to have in case a flash goes bad. The Red Devil logo lights up in default red but may be fully customized using the aRGB cable provided.

The card uses three 1×8-pin PCIe connections and a high capacity PSU is recommended. PowerColor recommends 900W, and we hope to measure the card’s actual power draw in Part 3 of our Red Devil RX 6900 XT review.

The Red Devil’s RX 6900 XT’s connectors include 2 DisplayPorts, 1 HDMI connection, and a USB Type C connector. There is an LED that illuminates this panel for making easier connections in the dark.

Below is the other end where there are additional RGB LEDs that light up the white plastic for a very unique “Red Devil’ look.

The Red Devil looks outstanding inside a case.

The specifications look good and the card itself looks great with its default RGB bright red contrasting with the black backplate and its aggressively lit-up end, perhaps stylistically reminiscent of an automotive grill.

Let’s check out its performance after we look over our test configuration and more on the next page.

Test Configuration – Hardware

  • Intel Core i9-10900K (HyperThreading/Turbo boost On; All cores overclocked to 5.1GHz/5.0Ghz. Comet Lake DX11 CPU graphics)
  • EVGA Z490 FTW motherboard (Intel Z490 chipset, v1.9 BIOS, PCIe 3.0/3.1/3.2 specification, CrossFire/SLI 8x+8x), supplied by EVGA
  • T-FORCE DARK Z 32GB DDR4 (2x16GB, dual channel at 3600MHz), supplied by Team Group
  • Red Devil RX 6900 XT 16GB, stock and overclocked, on short term loan from PowerColor
  • Radeon RX 6800 XT Reference version 16GB, stock settings, on loan from AMD
  • Radeon RX 6800 Reference version 16GB, stock settings, on loan from AMD
  • Radeon RX 5700 XT 8GB Anniversary Edition, stock AE clocks.
  • RTX 3080 Founders Edition 10GB, stock, on loan from NVIDIA
  • RTX 3090 Founders Edition 24GB, stock clocks, on loan from NVIDIA
  • RTX 3070 Founders Edition 8GB, stock clocks, on loan from NVIDIA
  • EVGA RTX 3070 FTW3 Ultra 8GB factory clocks, on loan from EVGA
  • RTX 2080 Ti Founders Edition 11GB, stock clocks, on loan from NVIDIA
  • RTX 2080 SUPER Founders Edition 8GB, stock clocks, on loan from NVIDIA
  • RTX 2070 Ti Founders Edition 8GB, stock clocks, on loan from NVIDIA
  • GTX 1080 Ti Founders Edition 11GB, stock clocks, on loan from NVIDIA
  • 1TB Team Group MP33 NVMe2 PCIe SSD for C: drive
  • 1.92TB San Disk enterprise class SATA III SSD (storage)
  • 2TB Micron 1100 SATA III SSD (storage)
  • 1TB Team Group GX2 SATA III SSD (storage)
  • 500GB T-FORCE Vulcan SSD (storage), supplied by Team Group
  • ANTEC HCG1000 Extreme, 1000W gold power supply unit
  • BenQ EW3270U 32″ 4K HDR 60Hz FreeSync monitor
  • Samsung G7 Odyssey (LC27G75TQSNXZA) 27″ 2560×1440/240Hz/1ms/G-SYNC/HDR600 monitor
  • DEEPCOOL Castle 360EX AIO 360mm liquid CPU cooler
  • Phanteks Eclipse P400 ATX mid-tower (plus 1 Noctua 140mm fan) – All benchmarking and overclocking performed with the case closed

Test Configuration – Software

  • GeForce 460.89 used for the RTX 3090 and the RTX 3080
  • GeForce 456.96 for the RTX 3070, the RTX 2080 Ti, and the RTX 2070/2080 SUPER; and GeForce 456.16 Press drivers and GeForce 456.38 public drivers (functionally identical) are used for the other GeForce cards. There have been no general game performance driver improvements since Ampere launched.
  • Adrenalin 2020 Edition 20.12.2 drivers used for the Red Devil RX 6900 XT and RX 6800 XT; 20.12.1 used for the RX 6800. Adrenalin 2020 Edition 20.10.1 drivers used for the RX 5700 XT Anniversary Edition.
  • High Quality, prefer maximum performance, single display, set in the NVIDIA control panel.
  • VSync is off in the control panel and disabled for each game
  • AA enabled as noted in games; all in-game settings are specified with 16xAF always applied
  • Highest quality sound (stereo) used in all games
  • All games have been patched to their latest versions
  • Gaming results show average frame rates in bold including minimum frame rates shown on the chart next to the averages in a smaller italics font where higher is better. Games benched with OCAT show average framerates but the minimums are expressed by frametimes (99th-percentile) in ms where lower numbers are better.
  • Windows 10 64-bit Pro edition; latest updates v2004. DX11 titles are run under the DX11 render path. DX12 titles are generally run under DX12, and multiple games use the Vulkan API.
  • Latest DirectX
  • MSI’s Afterburner, latest beta
  • OCAT
  • Fraps

Games

Vulkan

  • DOOM Eternal
  • Red Dead Redemption 2
  • Ghost Recon: Breakpoint
  • Wolfenstein Youngblood
  • World War Z
  • Strange Brigade
  • Rainbow 6 Siege

DX12

  • Cyberpunk 2077
  • Godfall
  • Call of Duty Black Ops: Cold War
  • Assassin’s Creed: Valhalla
  • Watch Dogs: Legion
  • Horizon Zero Dawn
  • Death Stranding
  • F1 2020
  • Mech Warrior 5: Mercenaries
  • Call of Duty Modern Warfare
  • Borderlands 3
  • Gears 5
  • Tom Clancy’s The Division 2
  • Metro Exodus
  • Civilization VI – Gathering Storm Expansion
  • Battlefield V
  • Assetto Corsa: Competitione
  • Shadow of the Tomb Raider
  • Project CARS 2
  • Forza 7

DX11

  • Crysis Remastered
  • Star Wars: Jedi Fallen Order
  • The Outer Worlds
  • Destiny 2 Shadowkeep
  • Borderlands 3
  • Total War: Three Kingdoms
  • Far Cry New Dawn
  • Monster Hunter: World
  • Overwatch
  • Grand Theft Auto V

Synthetic

  • TimeSpy (DX12)
  • 3DMark FireStrike – Ultra & Extreme
  • Superposition
  • Heaven 4.0 benchmark
  • AIDA64 GPGPU benchmarks
  • Blender 2.90 benchmark
  • Sandra 2020 GPGPU Benchmarks
  • SPECworkstation3
  • SPECviewperf 2020

NVIDIA Control Panel settings

Here are the NVIDIA Control Panel settings.

We used MSI’s Afterburner to set all GeForce video cards’ power and temperature limits to maximum and used Wattman for the Radeons.

AMD Adrenalin Control Center Settings

All AMD settings are set so that all optimizations are off, Vsync is forced off, Texture filtering is set to High, and Tessellation uses application settings. All Navi cards are capable of high Tessellation unlike earlier generations of Radeons.

Anisotropic Filtering is disabled by default but we always use 16X for all game benchmarks.

Let’s check out overclocking, temperatures and noise next.

Overclocking, temperatures and noise

We didn’t spend any time overclocking the Red Devil RX 6900 XT for this review as it will be covered in Part 3 later this week (after VR), and we plan to measure the power that the card actually draws compared with the RTX 3090. The card is very quiet and its fans never spin up even under a heavy load so as to be irritating or even noticeable. It is even a bit quieter than the RTX 3090 which is a relatively quiet flagship card – especially compared with the Turing flagship (RTX 2080 Ti).

The Red Devil RX 6900 XT is factory clocked 90MHz higher than the reference version at 2250MHz using the OC BIOS. According to its specifications, the Red Devil RX 6900 XT boost can clock up to 2340MHz out of the box. From our benching, we generally see it boosting even higher and it generally settles in above 2380MHz with peaks above 2400MHz.

Above are the PowerColor Red Devil RX 6900 XT Wattman default settings including the the power limit set to default while running a 98% GPU load while looping the maxed-out Heaven 4.0 benchmark. For this card, the performance didn’t matter whether the power limit was set to default or higher.

The Red Devil’s temperatures stay low in the mid-70s C with the fans quietly running well below 50% even using the OC BIOS under a full gaming load. It is an exceptionally well-cooled card.

Let’s head to the performance charts to see how the performance of the Red Devil RX 6900 XT compares with 11 other cards.

Performance Summary Charts

Here are the performance results of 35 games and 3 synthetic tests comparing the Red Devil RX 6900 XT 16GB with the RTX 3090 FE 24GB, and also compared versus RTX 3080 FE 10GB and versus the reference RTX 6800 XT 16GB, all at their factory set clocks. The highest settings are used and are listed on the charts. The benches were run at 1920×1080, 2560×1440, and 3840×2160. Click on each chart to open in a pop-up for best viewing.

Most gaming results show average framerates in bold text, and higher is better. Minimum framerates are next to the averages in italics and in a slightly smaller font. The games benched with OCAT show average framerates but the minimums are expressed by frametimes in ms where lower numbers are better.

The Red Devil RX 6900 XT vs. the RTX 3090 FE and vs. t he reference RX 6800 XT and the RTX 3080

The first set of charts show the four main competing cards. Column one represents the $1179 Red Devil RX 6900 XT performance next to the RTX 3090 FE, its $1499 primary competitor, in the second column. The RX 6800 XT reference version ($649) performance results are in column 3, and column four gives the RTX 3080 FE ($699) performance results.

The Red Devil RX 6900 XT and the RTX 3090 are cards that are primarily suited for 4K and high-FPS 1440P gaming. There is very little performance uplift at 1920×1080 and we would not recommend these cards for 1080P except for eSports/competitive gamers with highly overclocked CPUs and 360Hz displays. Otherwise, for 1080P, save your money and buy a RTX 6800 XT or a RX 3080 instead.

There is a performance improvement of the Red Devil RX 6900 XT above the RX 6800 XT that is usually higher at 4K than at 1440P, but the performance gap is small and generally less than the performance differences between the RTX 3080 and the RTX 3090 at similar resolutions. The RTX 3090 and the RX 6900 XT are flagship halo cards with diminishing performance return value for dollars spent. They will appeal to the AMD gamer or the NVIDIA gamer who wants the “best” performance where money is not an object.

Although the RX 6900 XT and the RTX 3090 trade blows in some games and are in the same class, the GeForce is consistently faster at 1440P and at 4K, but it also costs about $350 more than the Red Devil version and $500 more than the reference version. However, where DLSS – which gives equal or superior IQ to TAA – is available, the RTX 3090 pulls even further away from the RX 6900 XT.

Let’s see how the Red Devil RX 6900 XT fits in with our expanded main summary chart, the “Big Picture”, comparing a total of twelve cards.

The Big Picture

Here we see the Red Devil RX 6900 XT performance compared with eleven other cards on recent drivers.

Next we look at six ray tracing enabled games, each using maximum ray traced settings (and DLSS) where available.

Ray Traced Benchmarks

The Red Devil RX 6900 XT is next compared with nine cards when ray tracing is enabled in six games.

The RX 6900 XT now appears to perform similar to the RTX 2080 Ti/Super class when ray tracing features are enabled in-game for older games like Battlefield V and Shadow of the Tomb Raider or ray tracing “lite” games like Crysis Remastered. With newer games like Watch Dogs Legions (and Cyberpunk 2077), the performance gap grows even larger in favor of the GeForce cards.

The problem is that AMD has no hardware equivalent to NVIDIA’s dedicated AI Tensor cores, so it cannot take advantage of DLSS enabled games which put its ray tracing performance even further behind. However, although AMD has promised a DLSS equivalent in the future, the RTX 6900 XT simply cannot currently compete with the RTX 3090 in ray traced games and it also falls behind RTX 3080 performance.

Let’s look at non-gaming applications next to see if the RX 6900 XT is a good upgrade from the other video cards that we tested starting with Blender.

Blender 2.90 Benchmark

Blender is a very popular open source 3D content creation suite. It supports every aspect of 3D development with a complete range of tools for professional 3D creation.

We benchmarked three Blender 2.90 benchmarks which measure GPU performance by timing how long it takes to render production files. We tested seven of our comparison cards using CUDA, Optix, and OpenCL.

For the following chart, lower is better as the benchmark renders a scene multiple times and gives the results in minutes and seconds.

Blender’s benchmark performance is slower using the RX 6900 XT compared with the RTX 3090.

Next, we move on to AIDA64 GPGPU benchmarks.

AIDA64 v6.25

AIDA64 is an important industry tool for benchmarkers. Its GPGPU benchmarks measure performance and give scores to compare against other popular video cards.

AIDA64’s benchmark code methods are written in Assembly language, and they are well-optimized for every popular AMD, Intel, NVIDIA and VIA processor by utilizing the appropriate instruction set extensions. We use the Engineer’s full version of AIDA64 courtesy of FinalWire. AIDA64 is free to to try and use for 30 days. CPU results are also shown for comparison with both the RTX 3070 and GTX 2080 Ti GPGPU benchmarks.

Here are the Red Devil RX 6900 XT AIDA64 GPGPU results compared with an overclocked i9-10900K.

Here is the chart summary of the AIDA64 GPGPU benchmarks with seven of our competing cards side-by-side. Please note that the very latest version of AIDA64 was used to compare the RTX 3090 with the RX 6900 XT while the other cards were tested on older versions.

The RX 6900 XT is a fast GPGPU card and it compares favorably with the Ampere cards being weaker in some areas and stronger in others. So let’s look at Sandra 2020 next.

SiSoft Sandra 2020

To see where the CPU, GPU, and motherboard performance results differ, there is no better tool than SiSoft’s Sandra 2020. SiSoftware SANDRA (the System ANalyser, Diagnostic and Reporting Assistant) is a excellent information & diagnostic utility in a complete package. It is able to provide all the information about your hardware, software, and other devices for diagnosis and for benchmarking. Sandra is derived from a Greek name that implies “defender” or “helper”.

There are several versions of Sandra, including a free version of Sandra Lite that anyone can download and use. Sandra 2020 R10 is the latest version, and we are using the full engineer suite courtesy of SiSoft. Sandra 2020 features continuous multiple monthly incremental improvements over earlier versions of Sandra. It will benchmark and analyze all of the important PC subsystems and even rank your PC while giving recommendations for improvement.

The author of Sandra 2020 informed us that while NVIDIA has sent some optimizations, they are generic for all cards, not Ampere specific. The tensors for FP64 & TF32 have not been enabled in Sandra 2020 so GEMM & convolution running on tensors will get faster using Ampere’s tensor cores. BF16 is supposed to be faster than FP16/half-float, but since precision losses are unknown it has not yet been enabled either. And finally, once the updated CUDA SDK for Ampere gets publicly released, Sandra GPGPU performance should improve also.

With the above in mind, we ran Sandra’s intensive GPGPU benchmarks and charted the results summarizing them. Please note that the very latest version of Sandre 2020 was used to compare the RTX 3090 with the RX 6900 XT while the other cards were tested on older versions.

In Sandra GPGPU benchmarks, since the architectures are different, each card exhibits different characteristics with different strengths and weaknesses. However, we see very solid improvements of the RX 6900 XT over the RX 6800 XT, RX 6800 and the RX 5700 XT.

SPECworkstation3 (3.0.4) Benchmarks

All the SPECworkstation3 benchmarks are based on professional applications, most of which are in the CAD/CAM or media and entertainment fields. All of these benchmarks are free except for vendors of computer-related products and/or services.

The most comprehensive workstation benchmark is SPECworkstation3. It’s a free-standing benchmark which does not require ancillary software. It measures GPU, CPU, storage and all other major aspects of workstation performance based on actual applications and representative workloads. We only tested the GPU-related workstation performance as checked in the image above.

Here are our raw SPECworkstation 3.0.4.summary and raw scores for the Red Devil RX 6900 XT.

Here are the Red Devil SPECworkstation3 results summarized in a chart along with nine competing cards. Higher is better.

Using SPEC benchmarks, since the architectures are different, the cards each exhibit different characteristics with different strengths and weaknesses.

SPECviewperf 2020 GPU Benches

The SPEC Graphics Performance Characterization Group (SPECgpc) has released a new 2020 version of its SPECviewperf benchmark recently that features updated viewsets, new models, support for both 2K and 4K display resolutions, and improved set-up and results management.

We benchmarked at 4K and here are the summary results for the Red Devil RX 6900 XT.

Here are SPECviewperf 2020 Red Devil RX 6900 XT benchmarks summarized in a chart together with eight other cards.

Again we see different architectures with different strengths and weaknesses. After seeing these benches, some creative users may upgrade their existing systems with a new card based on the performance increases and the associated increases in productivity that they require. The RTX 3090 is generally a faster card as it was also tuned for some creative applications whereas the RX 6900 XT is more of a pure gaming card.

The question to buy a new video card should be based on the workflow and requirements of each user as well as their budget. Time is money depending on how these apps are used. However, the target demographic for the reference and Red Devil RX 6900 XTs are primarily gaming for gamers.

Let’s head to our conclusion.

The Conclusion

The Red Devil RX 6900 XT improves significantly over the last generation RX 5700 XT, easily exceeds RX 6800 XT performance, and it trades blows with the RTX 3090 FE in rasterized games although overall it is slower. The Red Devil RX 6900 XT beats all of the last generation cards including the RTX 2080 Ti although it struggles with ray traced games especially when DLSS is used for the GeForce cards.

For Radeon gamers, the reference RX 6900 XT is a good alternative to GeForce Ampere cards for the vast majority of modern PC games that use rasterization. The RX 6900 XT offers 16GB of GDDR6 to the 24GB of GDDR6X that the RTX 3090s are equipped with, but that 8GB of vRAM shouldn’t make any practical difference to game performance.

At its suggested price of $1139 ($1179 for the Limited Edition bundle), the Red Devil RX 6900 XT costs about $350 less than the RTX 3090 FE and offers a good value for Radeon gamers – if it can be found. Unfortunately, the Radeon 6000 series launch has proved to be an extremely high demand and limited supply event that has been called a paper launch by many wishing to purchase one. The same thing has happened to Ampere cards where the stock is still trickling in and being purchased the instant it’s available, often by cyptocurrency miners or for resale. So prices are high and many resellers are taking advantage of this demand situation by raising prices significantly.

Comparing the $1000+ RX 6900 XT to the $650 RX 6800 XT, we conclude that this halo flagship card is not good bang-for-buck – no halo card is. The RTX 3090 at $1500 is not a good value either compared with the performance of the RTX 3080 at $699. The primary difference is that the RTX 3090 holds the performance crown and there are gamers who absolutely will not settle for anything but the “fastest” that these flagship cards are aimed at. The RTX 3090 and the RX 6900 XT are flagship halo cards with diminishing performance return value for dollars spent. The RTX 6900 XT will appeal to the AMD gamer who wants the “best” performance from a Radeon where money is not an object.

The Red Devil RX 6900 XT is priced approximately 15% higher than the reference version which is more reasonable than the 20% plus premiums that some AIBs demand for their overclocked cards. It is a solid and well-built card, and we would recommend it to any Radeon gamer that is looking for AMD’s best.

The only real issue that we see with Radeon 6000 series cards are that ray traced games will become mainstream now that the consoles have adopted it, and AMD’s solution is inferior to NVIDIA’s dedicated hardware that takes advantage of DLSS AI upscaling that delivers superior performance while preserving or enhancing image quality. On the flip side, there are only 30 DLSS-enable games and very few ray traced games, yet there are thousands of rasterized games where the RTX 6900 XT trades blows with the much more expensive RTX 3090.

We recommend the Red Devil RX 6900 XT as a great choice out of multiple good choices, especially for any AMD gamer looking for good looks with RGB, an exceptional cooler, great performance for 2560×1440 or 4K, PowerColor’s excellent support, and overall good value compared with the RX 6900 XT reference version assuming that its stock and price stabilize.

Let’s sum it up:

The Red Devil RX 6900 XT Pros

  • The PowerColor Red Devil RX 6900 XT is much faster than the last generation RX 5700 series by virtue of new RDNA 2 architecture. It trades blows in the majority of rasterized games with the RTX 3090 FE for significantly less money.
  • The Red Devil RX 6900 XT has excellent cooling with very little noise and has a very good power delivery and a 3-fan custom cooling design that is very quiet when overclocked even using the OC mode.
  • Dual-BIOS give their user a choice of quiet with less overclocking, or a bit louder with more power-unlimited and higher overclocks.
  • FreeSync2 HDR eliminates tearing and stuttering. FidelityFX allows for upscaling and improved sharpness with almost no performance penalty, and there is a low latency mode for competitive gamers
  • Customizable RGB lighting and a neutral color allow the Red Devil to fit into any color scheme using the DevilZone software program.

Red Devil RX 6900 XT Cons

  • Pricing. It isn’t really that much faster than the reference RX 6800 XT which is almost half of its price
  • Weaker ray tracing performance than the RTX 3080 or the RTX 3090

The Red Devil RX 6900 XT is a good Radeon card choice for those who game at 2560×1440 or at 4K and want the best that AMD has to offer. It represents a good gaming alternative to the RTX 3090 albeit with weaker ray tracing performance. It is offered especially for those who prefer AMD cards and FreeSync2 enabled displays which are generally less expensive than Gsync displays. And if a gamer is looking for something extra above the reference version, the Red Devil RX 6900 XT is a very well-made and good-looking card that will overclock better.

We are giving the Red Devil RX 6900 XT an Editor’s Choice. In fact, we have to send this card back to PowerColor this week and will attempt to buy another Red Devil RX 6900 XT from retail for playing games and for further benching. However, we will not pick the Limited Edition if we have a choice since we don’t mount cards vertically.

The Verdict:

  • PowerColor’s Red Devil RX 6900 XT is a solidly-built handsome card with higher clocks out of the box than the reference version. It trades blows with the RTX 3090 in rasterized games. I t is a kick ass RX 6900 XT.

Stay tuned, there is much more coming from BTR. Immediately, we will return to VR with a performance evaluation using the Vive Pro comparing the Red Devil RX 6900 XT with the RTX 3090, the RTX 3080, and the 6800 XT. We plan to finish up our 3-part review testing the Red Devil’s overclock and power draw versus the RTX 3090.

It you would like to comment, please use the section below.

Happy Gaming!

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